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russian armor

Partysons interfering with the design and pacing of the game

15 May 2016, 22:26 PM
#21
avatar of Swift

Posts: 2723 | Subs: 1

Invissed some posts. Try to keep things relevant.
15 May 2016, 22:26 PM
#22
avatar of EtherealDragon

Posts: 1890 | Subs: 1

Partisans drop like flies have a really high reinforcement cost per model (27mp iirc) which is almost as much a gren model. They scale pretty horribly and are VERY weak in combat.

^ This

Partisans are pretty much only good for that one time Surprise! ambush after that they are generally pretty much just a source of MP bleed.

Besides, the doctrine has no armor call-in or off-map ability, which limits your late game and (current) pretty lackluster Soviet T4.
15 May 2016, 22:27 PM
#23
avatar of FalseAlarm

Posts: 182

Permanently Banned
jump backJump back to quoted post15 May 2016, 22:20 PMNosliw
I don't think anything I said was irrelevant. You're complaining about something that's not worth complaining about because no one agrees with your point of view. Learn to counter the unit effectively. Maybe subscribe to HelpingHans and he can coach you.


Look mate, before raging like that again you might think about reading things thoroughly before going mad. There was zero hostility in my post and it was far from being a post-loss rage/grieving. Let's exchange some ideas will ya?<444>3<444>3<444>3<444>3 Would you like it if JLI jumped out with their camos active or STs were already equipped with shrecks/STGs etc



Mind you it is in the lobby, so calm down:wub::sibTux:


I am looking for some smart justifications. Try your best.


15 May 2016, 22:30 PM
#24
avatar of Nosliw

Posts: 515

The classic response when you know you're wrong and have nothing intelligent or constructive to say: u mad bro?

I see through you. I'm done here. Peace.
15 May 2016, 22:32 PM
#25
avatar of FalseAlarm

Posts: 182

Permanently Banned
jump backJump back to quoted post15 May 2016, 22:30 PMNosliw
The classic response when you know you're wrong and have nothing intelligent or constructive to say: u mad bro?

I see through you. I'm done here. Peace.
Thank you for participating.



I am reading your opinions and having a more neutral look at your tips and explanations.
15 May 2016, 22:44 PM
#27
avatar of Grittle

Posts: 179



Look mate, before raging like that again you might think about reading things thoroughly before going mad. There was zero hostility in my post and it was far from being a post-loss rage/grieving. Let's exchange some ideas will ya?<444>3<444>3<444>3<444>3 Would you like it if JLI jumped out with their camos active or STs were already equipped with shrecks/STGs etc


Well I don't like JLI popping out of a building and insta-gibbing my retreating vet 3 reefermen with 20 HP because they can snipe units with less than 60% HP.

jump backJump back to quoted post15 May 2016, 22:37 PMKatitof
I wonder if there is a single allied unit that doesn't make falsealarm run behind moms dress...

Rear Echleons? Wait, I remember the Volley Fire....

Ambulance?
15 May 2016, 22:48 PM
#28
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

15 May 2016, 22:50 PM
#29
avatar of FalseAlarm

Posts: 182

Permanently Banned
jump backJump back to quoted post15 May 2016, 22:44 PMGrittle

Rear Echleons?

Acually : https://www.coh2.org/file/11672/zooblob.jpg


And why would you fall back with only one dude left and even that loner has less than *%70 health? Even Partiz can wipe that guy out.
15 May 2016, 23:00 PM
#30
avatar of dasheepeh

Posts: 2115 | Subs: 1

jump backJump back to quoted post15 May 2016, 22:48 PMVuther

:snfPeter:


man, these medics are just savage :foreveralone:
15 May 2016, 23:10 PM
#31
avatar of FalseAlarm

Posts: 182

Permanently Banned
community.companyofheroes.com/discussion/241655/su-all-modes-partisans-partisan-tank-hunters-too-versatile-for-their-cost
15 May 2016, 23:29 PM
#32
avatar of EtherealDragon

Posts: 1890 | Subs: 1


Acually : https://www.coh2.org/file/11672/zooblob.jpg



Damn that's one fearsome blob, 2 REs (on second look one of them has that leet 5th man at Vet 3) *and* a Captain!? Holy shit, you'd need like a KT and like 2-3 MG42s to stop that at the very least.

#StopREBlobs
15 May 2016, 23:57 PM
#33
avatar of turbotortoise

Posts: 1283 | Subs: 4

I don't think I've ever seen a Partisan squad, regular or not, in any game ever.
16 May 2016, 00:26 AM
#34
avatar of poop

Posts: 174

complaining about partisans.. really.

Falls are fine though right? maybe we should buff them.


/s
Vaz
16 May 2016, 02:51 AM
#35
avatar of Vaz

Posts: 1158

I've seen falls do way more damage than partisans. Falls can come out near a USA forward area, timed right at retreat, kill the captain, the retreating squads, and the ambulance. All but ending the game. Partisans are also not the only AT unit with at grenades, the british AT section can come with boys rifle and at grenades.
16 May 2016, 04:23 AM
#36
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

The only issue is a more general issue of being able to pop out infiltrators whenever you damn well please. So either you waste time wiring and mining off every doorway or keep units in garrisons.

If it was restricted to friendly or even neutral territory, sure, but not enemy territory.

The 2nd and 3rd time you might not be hit as hard, but the 1st time on a building pop can be devastating as you haven't predicted your opponents lock-in, particularly vs support weapons.
nee
16 May 2016, 04:59 AM
#37
avatar of nee

Posts: 1216

But aren't they like absolute shite in performance?
16 May 2016, 07:17 AM
#38
avatar of Myself

Posts: 677

Partisans are the only spawning unit that the cost to call them in is the actual cost of the unit and one does not pay a premium. That makes them some of the most cost efficient spawning units.
16 May 2016, 07:39 AM
#39
avatar of Mr.Smith

Posts: 2636 | Subs: 17

Some infiltration units (Partisans and JLI) are extremely cheap for what they offer. However, as Miragefla briefly explained, the issue is more general, and has to do with infiltration units.

If it was restricted to friendly or even neutral territory, sure, but not enemy territory.


That could be one solution.

Another solution which would allow infiltration units to spawn from any building, without being completely hair-tearingly annoying would be the following:
- All infiltration units spawn with default rifle weapons (like Stormtroopers), and NO ABILITIES
- In order to get access to their hard-hitting weapons and abilities, the infiltration units will have to complete a combat pack upgrade
- The upgrade costs NOTHING but takes 30 seconds to upgrade
- Infiltration units that currently get no stealth no stealth at Vet0 (e.g., Falls, JLI), get a rudimentary version of stealth at Vet0, similar to OST camouflage (if you move, the stealth is gone).

The idea is that you spawn your unit, you keep and them stealthed somewhere while you research the upgrade. Once the upgrade is done, you can use your unit as intended. This forces the player to pre-plan their infiltration attacks, rather than pull yet-another infiltration unit out of their arses in mid-combat.
16 May 2016, 08:15 AM
#40
avatar of Bananenheld

Posts: 1593 | Subs: 1

Add cooldown on AT nade after you spawn them - problem solved.

+1 only thing which is broken about them is spawn+shrek hit+at grenade= dead vehicle 90% of cases.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Today, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Today, 16:58 PM
Beinhard: o7 miss this game and zansi
Today, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM

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