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OKW Command Panther veterancy is a bit broken

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29 Mar 2016, 05:08 AM
#141
avatar of ZombiFrancis

Posts: 2742

Tanks shouldn't be affected by their own aura.

Fixed.

That goes for P4 command tank and command panthers alike.
29 Mar 2016, 07:06 AM
#142
avatar of RiCE

Posts: 284

Tanks shouldn't be affected by their own aura.

Fixed.

That goes for P4 command tank and command panthers alike.


Command panther do not benefits from its own "mark target" ability...
who cares about the rest...

and its veterancy is fine... dont break whats working well
29 Mar 2016, 09:33 AM
#143
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

Probably arrives slightly too quickly and the mark vehicle is too strong, maybe it could be dropped to 30% rather than 50% bonus damage.
29 Mar 2016, 11:26 AM
#144
avatar of Zyllen

Posts: 770

Btw, in case somebody else wants to watch a high-tier match that features the CP in all its broken 5-vet glory watch the following match:



- What's your assessment of the situation at minute 30:00?
- What happens at minute 45:00?
- How well do Jacksons and Fireflies stack up against Vet5 buffed Volks?

I've been looking for that video for ages. I didn't realise I could just ask FestiveLongJohns for the link :)


The axis would have easily won the game at 20:00 with a single elephant or JT. brit player should have used the comet more and used a 17 pounder to lock the middle down. the reason they lost is because they simply had way to much AT and couldn't deal with the volks/grens.

vet 5 panther was potent but not op.
29 Mar 2016, 11:35 AM
#145
avatar of Intelligence209

Posts: 1124

jump backJump back to quoted post29 Mar 2016, 00:54 AMAladdin
There is a reason we all see a Command Panther in 12 out of 10 OKW games,

similar to when Centuar or Croc were OP when we used to see them in every single game of brits.

As a matter of fact, when a Unit is OP or extremely strong, you see that unit more often in the game (like the T34/76 at its current state! Kappa :foreveralone: )

If the Command Panther wasn't OP (with all its aura and vet bonuses) you wouldn't see that in all OKW games





Orrrrrrr that commander is used in most games for its infiltration nades... you know to flush out maximum spam. Or its IR STG44 to keep up with allied LMG blobbing, flares are easily one of the most usefull abilities. and for people like me who simply doesn't go tier 4 early or mid game, it's nice to have some sort of armour before then. Try harder next time. The command panther is yes "A" reason why people go that commander, but not THE reason, other abilities are just as potent and needed. "Goes back to sleep"
29 Mar 2016, 11:44 AM
#146
avatar of Stug life

Posts: 4474

Command Panther tied to tier 4
Counted as a heavy tank so no KT cp combo
Fixed
29 Mar 2016, 11:50 AM
#147
avatar of Highfiveeeee

Posts: 1740

I love the Command Panther and I play it in most of my 2v2s, but I haven't managed to get one to Vet5 yet.
29 Mar 2016, 13:01 PM
#148
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

i see plenty of vet3+ CPs.

at least just as much as any other vet3 tanks
29 Mar 2016, 13:33 PM
#149
avatar of Iron Emperor

Posts: 1653

After watching the replay and the original question if OKW should have a deathswitch, I'd say, they don't have a deathswitch. Is the Auro from vet 4/5 too strong, yes it is, but if the UKF/USF had a different army composition and the USF had a different doctrine it could be easily won by the allied forces. Lets say you have a 4v4 with a CP5 vet 5, CPz4 and a Sturmoffizier let the hell blob begin.
29 Mar 2016, 13:56 PM
#150
avatar of vietnamabc

Posts: 1063

I thought all buff aura does not affect allies? One time I steal a command panther and it gives no bonus at all.
29 Mar 2016, 14:17 PM
#151
avatar of Domine

Posts: 500

I thought all buff aura does not affect allies? One time I steal a command panther and it gives no bonus at all.



Stolen command units like Command P4 and Command Panther as well as British doctrinal ability (forgot the name) turn into normal vehicles once recrewed by the enemy.
29 Mar 2016, 15:23 PM
#152
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
After watching the replay and the original question if OKW should have a deathswitch, I'd say, they don't have a deathswitch. Is the Auro from vet 4/5 too strong, yes it is, but if the UKF/USF had a different army composition and the USF had a different doctrine it could be easily won by the allied forces. Lets say you have a 4v4 with a CP5 vet 5, CPz4 and a Sturmoffizier let the hell blob begin.


You speak about 2 faction and there army to conter ONE unit ?
29 Mar 2016, 17:11 PM
#153
avatar of Iron Emperor

Posts: 1653



You speak about 2 faction and there army to conter ONE unit ?


No was just making fun
29 Mar 2016, 19:23 PM
#154
avatar of Grim

Posts: 1097

Make it toggle between command mode and battle mode. The same way the KV8 can toggle between flamethrower and the gun.

Just a thought as it does seem overly potent with very little micro needed.
30 Mar 2016, 04:05 AM
#155
avatar of Dullahan

Posts: 1384

I think one of the simplest solution would be to reduce its combat effectiveness. Same with command PzIV.

Stuff like longer reload and slower base movement speed when compared to the regular variety units. Kind of like the brit command vehicle debuffs.

In the current state, they're basically just super versions of the regular units that don't have tech dependency.

The aura being strong isn't nearly as big of a deal if the unit itself is much less capable of defending itself.
31 Mar 2016, 16:09 PM
#156
avatar of Rollo

Posts: 738

Nerf the command PIV and Command panther to Brit command vehicle levels

fixed
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aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
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Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
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09 Apr 2025, 17:00 PM
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01 Apr 2025, 20:29 PM
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01 Apr 2025, 20:19 PM
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01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM

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