Delete them... Delete Rear echelon from the game.
Replace RE with Fresh-from-boot-camp-riflemen, and then replace normal riflemen with Rangers.
Replace the rangers in heavy cav with VETERAN Marines.
Rework volley fire
![avatar of BeefSurge](/uploads/avatar/11186.png?updated=1507625095)
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![avatar of Kamzil118](/uploads/avatar/14196.png?updated=1618117505)
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Delete them... Delete Rear echelon from the game.Or..... We can replace them with a mortar.
Replace RE with Fresh-from-boot-camp-riflemen, and then replace normal riflemen with Rangers.
Replace the rangers in heavy cav with VETERAN Marines.
![avatar of GiaA](/uploads/avatar/12040.jpg?updated=1410241660)
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![avatar of ThoseDeafMutes](/images/avatars/april14_02.png?updated=1398148320)
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Delete them... Delete Rear echelon from the game.
Replace RE with Fresh-from-boot-camp-riflemen, and then replace normal riflemen with Rangers.
Replace the rangers in heavy cav with VETERAN Marines.
Marines did not take part in combat in the Western Front except in a few very specific circumstances that are not modelled in CoH (e.g. minor combat in Southern France when they went ashore from a battleship, and didn't push inland at all; firing from ships during amphib invasions / assisting in mine clearance duty).
![avatar of BeefSurge](/uploads/avatar/11186.png?updated=1507625095)
Posts: 1891
Marines did not take part in combat in the Western Front except in a few very specific circumstances that are not modelled in CoH (e.g. minor combat in Southern France when they went ashore from a battleship, and didn't push inland at all; firing from ships during amphib invasions / assisting in mine clearance duty).
Exactly what an Axis fanboy would say.
The Germans continue to hog the best infantry, AT, and armor ingame. Until the USF gets Marines, Caliopes, tactical precision strikes, Jeeps, M18 recoilless rifles, advanced M1A2 Infrared Carbines, glider infantry, HEAT shells, and other *required* tools to even the odds, I'll continue to whine. I'll whine until the day the Axis armies are completely beaten to a pulp by the forces of democracy. And then, we can proceed to delete the Krauts from the game. Literally. With the Atomic Bomb Company.
![avatar of CookiezNcreem](/uploads/avatar/9161.jpg?updated=1509430224)
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Exactly what an Axis fanboy would say.
The Germans continue to hog the best infantry, AT, and armor ingame. Until the USF gets Marines, Caliopes, tactical precision strikes, Jeeps, M18 recoilless rifles, advanced M1A2 Infrared Carbines, glider infantry, HEAT shells, and other *required* tools to even the odds, I'll continue to whine. I'll whine until the day the Axis armies are completely beaten to a pulp by the forces of democracy. And then, we can proceed to delete the Krauts from the game. Literally. With the Atomic Bomb Company.
Speaking of that whatever happened to Ol Big Red One. Must've overdosed on freedom and liberty.
![avatar of Disregard](/images/avatars/puma.png?updated=1399022854)
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Because at the moment the m1919 lmg's are a bit lame ever since they removed the defensive stance ability from the rifle squads. There's really no point in even getting the lmg anymore when the BAR performs almost on par with it and is cheaper.
The m1919 lmg needs a use other than just straight up DPS.
![avatar of Mr. Someguy](/images/avatars/policefusilier.png?updated=1428069587)
Posts: 4928
Marines did not take part in combat in the Western Front except in a few very specific circumstances that are not modelled in CoH (e.g. minor combat in Southern France when they went ashore from a battleship, and didn't push inland at all; firing from ships during amphib invasions / assisting in mine clearance duty).
It's CookiezNcreem, all his posts are troll posts, and you fell for the bait
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![avatar of nee](/images/avatars/222.png?updated=1396284260)
Posts: 1216
-Becomes much more effective in cover, especially against targets that are not
-Squad can still move when using ability
-Veterancy increases suppression of Volley Fire
-Becomes much more effective if squad is equipped with any LMG in the game (both BAR and LMG191 offer moderate increase in suppression, while other factions pickups like MG34 and DP28 can be even higher, almost instantly. This rewards having RETs running around looking for LMGs instead of going 2x bazooka for AT roles.
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Speaking of that whatever happened to Ol Big Red One. Must've overdosed on freedom and liberty.
He finally got his Pershing so he has no reason to post anymore.
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![avatar of GhostTX](/uploads/avatar/12489.jpg?updated=1414098807)
Posts: 315
Remove volley fire on RE's and put the ability on the m1919 lmg. I think that would probably be the most balanced way without making it OP.
Because at the moment the m1919 lmg's are a bit lame ever since they removed the defensive stance ability from the rifle squads. There's really no point in even getting the lmg anymore when the BAR performs almost on par with it and is cheaper.
The m1919 lmg needs a use other than just straight up DPS.
ah...remember when you had suppressing fire with BARS in vCoH that countered blobs? Good times...good times...
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![avatar of TheMux2](/uploads/avatar/11689.jpg?updated=1437056247)
Posts: 139
Volley fire is very good if used whilst the RE squad is not alone. Simply don't attempt to "tank" enemy fire with the squad using suppression. In a protracted ranged fight, it will frequently turn the tide of combat.
No it wont, the enemy squad either moves out of range or they focus the echelon
![avatar of Dullahan](/uploads/avatar/805.jpg?updated=1461045374)
Posts: 1384
I'd like to see volley fire changed to a vet 1 ability and given more immediate effect, personally.
![avatar of WeißAlchimist](/uploads/avatar/17904.png?updated=1446394427)
Posts: 112
No it wont, the enemy squad either moves out of range or they focus the echelon
Thats a good thing.
They will then lose to riflemen(badly) because they are moving.
or if they focus RE, then riflemen are taking 0 dmg.
Supressing fire is amazing.
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