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Infantry Blobs

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15 Jul 2014, 05:08 AM
#181
avatar of Lucas Troy

Posts: 508

I think WF is too blobby, but even so, it's waay less blobby than CoH 1 - airborn, anyone? I wouldn't really look into CoH 1 because it didn't handle blobbing well at all, and like Katitof mentioned, putting CoH 1 MGs into the game without all the crap that annulled them will probably lead to weird results.

Also, would everyone at least agree that blobbing has become more viable since WF came out, even if you don't think it's a problem?


Look, me and others have given several tips all over the thread. You can consider some of them and try to improve your play, or stay on the forums and wait for everything you don't like to be nerfed. But only the first option will improve your chance to win.


Speaking for myself, I don't believe I've lost any games due to blobbing, but rather to other things ... I just think blobbing is more viable than it should be.
16 Jul 2014, 02:49 AM
#182
avatar of Dullahan

Posts: 1384




I'm thinking about doing a detailed VOD that breaks this game down to explain all the decisions I made and the decisions my opponent made.




Should be up in the next hour or so.
16 Jul 2014, 04:09 AM
#183
avatar of sluzbenik

Posts: 879

I'd watch that. Your video is private tho.
16 Jul 2014, 14:38 PM
#184
avatar of Dullahan

Posts: 1384

Should Be visible now.
16 Jul 2014, 23:07 PM
#185
avatar of OZtheWiZARD

Posts: 1439

Try to control blobs as Wermaht using MG42 next time and share your opinions.
16 Jul 2014, 23:16 PM
#186
avatar of Mr. Someguy

Posts: 4928

MG 42 has difficulty controlling 2 Conscripts 20 feet apart, how is it going to control half a dozen?
16 Jul 2014, 23:21 PM
#187
avatar of Napalm

Posts: 1595 | Subs: 2

More MG 42's. Du'h!
17 Jul 2014, 00:07 AM
#188
avatar of steel

Posts: 1963 | Subs: 1

Another solution would be to make all artilleries more powerful. A blob running into a few mortar shells would be sent packing before you know it.
17 Jul 2014, 00:48 AM
#190
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post16 Jul 2014, 23:21 PMNapalm
More MG 42's. Du'h!


The poor effectiveness of the mounted MG 42 as well as the handheld MG 42 makes me wonder if they even went forward with the MG3 and M60 in CoH2's universe, since the Maxim and M1919 are already superior :P
17 Jul 2014, 09:07 AM
#191
avatar of ofield

Posts: 420



The poor effectiveness of the mounted MG 42 as well as the handheld MG 42 makes me wonder if they even went forward with the MG3 and M60 in CoH2's universe, since the Maxim and M1919 are already superior :P


Since when is the M1919 superior to the LMG 42? They are almost identical. The lmg42 has slightly more long range dps while the m1919 has slightly more close range dps. The difference is that riflemen can carry 2 m1919.

Also the HMG42 does well in suppressing real blobs, imho better than a maxim.
19 Jul 2014, 15:14 PM
#192
avatar of GustavGans

Posts: 747

Relic definitely needs to adress the effectivness of blobbing.

It's is just waaaaaaaaaay too rewarding...
19 Jul 2014, 18:02 PM
#193
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post17 Jul 2014, 09:07 AMofield
Since when is the M1919 superior to the LMG 42? They are almost identical. The lmg42 has slightly more long range dps while the m1919 has slightly more close range dps. The difference is that riflemen can carry 2 m1919.

But the M1919 in-game can suppress, it is the only LMG that can passively suppress.
19 Jul 2014, 18:10 PM
#194
avatar of Erguvan

Posts: 273

jump backJump back to quoted post17 Jul 2014, 09:07 AMofield


The difference is that riflemen can carry 2 m1919.



and bar can be fired while on the move which encourages blobbing or spamming...

In total, with these both difference makes a HUGE difference between them.. Imagine that a gren squad having 2 of LMG and fires on the move! disgusting... Should be fixed USF riflemans
20 Jul 2014, 06:45 AM
#195
avatar of Vulture

Posts: 32





Should be up in the next hour or so.


Deleted my mistake.
20 Jul 2014, 07:12 AM
#196
avatar of warfiction

Posts: 46

blob is a lazy way to play, but very effective .. so why micro 4, 5 unit separately at the same time if not need it to?

that itself is a problem.. peaple will get bad at the game and dont evolve ...

the possibilities of this game are huge but the meta... will never evolve if peaple don need to.

23 Jul 2014, 05:19 AM
#197
avatar of wongtp

Posts: 647

blobbing is so powerful ad seemingly unstoppable not because it is easy, but because of the plethora of effective long range weaponry in the game.

lets look at the forces most likely to blob. USF, OKW and Ostheer. soviets rare blob because their infantry are the worst at range and rely mainly on closing in to deal damage.

as for USF, OKW and Ostheer. their main infantry are rifles, volks + falls/panzerfusiliers/obersoldaten and grenadiers. in all these infantry units, they are all capable of being upgraded with or comes with powerful lmgs that provide a huge boost in max range dps and its really easy to hit 80 long range dps and insta kill a model upon contact.

so here's the problem to why their very counters are being countered by blobbing tactics. once reaching a critical mass, whereby a blob as more then 80 long range dps, hmg are focused down and wiped within seconds even before suppression kicks in.

the solution is simple, all infantry long range weapons, must be nerfed. be it dp28, bars, browning, lmg42, lmg34, fg42 and g43s. they must be nerfed at long range and are only capable of insanely high dps in medium to short ranges.

currently, i would recommend a 20% cut in accuracy for long range for those weapons as a starting base.

this will make long range fights more drawn out and completely demolish the power of blobs as hmg are less prone to insta wipe through small arms and trying to close in with an entire blob will be destroyed by hmg and better positioned units, since moving into position means getting into effective range of another who is already stationary and ready to fire.
23 Jul 2014, 05:25 AM
#198
avatar of warfiction

Posts: 46



So if you've spent a lot more mp than your opponent, you should win regardless of tactics? It's one thing if they flank the MG but it's stupid when they just walk right into it and kill it anyway.

Blob spent MOAR, blob should win.


lucas go play starcraft my friend
23 Jul 2014, 08:12 AM
#199
avatar of _underscore
Donator 33

Posts: 322

Really enjoyed that video Dullahan - hope to see more.
Made me realize though that people are using quite different definitions of 'blob'.
23 Jul 2014, 08:38 AM
#200
avatar of ofield

Posts: 420

blob is a lazy way to play, but very effective .



I disagree, i think it's very uneffective if you have the means to control it.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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