Login

russian armor

More range for Jadgtinger

6 Jul 2021, 17:30 PM
#1
avatar of Shuter_FR

Posts: 29

Hello,

I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.

How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)

My suggestion go to the same direction that stupid lastes updates


6 Jul 2021, 18:27 PM
#2
avatar of frostbite

Posts: 593

Hello,

I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.

How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)

My suggestion go to the same direction that stupid lastes updates



one thing that bothers me most is your heaviest tank destroyers not able to penetrate these big tanks but they will never miss u or u will never deflect one of thier shots. flanking only real way to deal with them in team games and thats tough to do
6 Jul 2021, 18:42 PM
#3
avatar of Lady Xenarra

Posts: 956

Hello,

I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.

How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)

My suggestion go to the same direction that stupid lastes updates



one thing that bothers me most is your heaviest tank destroyers not able to penetrate these big tanks but they will never miss u or u will never deflect one of thier shots. flanking only real way to deal with them in team games and thats tough to do

SU-85 has 48.9% pen chance frontally at max range. Jackson and Firefly around the same chance. I regularly miss with JT against enemy tanks, esp SU-85. They can shoot you with full accuracy where as you're firing into the FoW hoping to scare them off. Even with a spotter, it's a very common weakness that the JT player is relying on just their JT for AT and maybe one AT gun. Very vulnerable.
6 Jul 2021, 19:21 PM
#4
avatar of frostbite

Posts: 593




SU-85 has 48.9% pen chance frontally at max range. Jackson and Firefly around the same chance. I regularly miss with JT against enemy tanks, esp SU-85. They can shoot you with full accuracy where as you're firing into the FoW hoping to scare them off. Even with a spotter, it's a very common weakness that the JT player is relying on just their JT for AT and maybe one AT gun. Very vulnerable.
wow really? thats horrible. and his percent is wat 100%? crazy thats less then half your shots will pen and sometimes u might not pen 2-5 times or more in a row then you throw in the misses like ground shot ect. maybe if the tank destroyers can pen 57% it might make it balanced i guess or make his target size so tds wont really miss it atleast.
6 Jul 2021, 19:42 PM
#5
avatar of Unit G17

Posts: 498

Actually the JT used to have 80 range, the HE shell barrage ability still has 80 range.
6 Jul 2021, 20:59 PM
#6
avatar of thedarkarmadillo

Posts: 5279

JT used to have 125 range and could shoot through the world iirc. Isu, elefant and kv-2 siege nodes had 100
6 Jul 2021, 23:04 PM
#7
avatar of Grining Cat

Posts: 98

Hello,

I think Jadtinger need more and more range !



+1 :)


I always felt the same way <444>3.
6 Jul 2021, 23:17 PM
#8
avatar of Grining Cat

Posts: 98

+
....
flanking only real way to deal with them in team games and thats tough to do



Flanking? Tough?

This is how you do it :) ...

This a professional instruction thou, so read carefully!


--------> (sneak ya bois to the right again) "ENEMY"

m
o
v
e

u
p
w
a
r
d
s

<---------- (sneak ya bois to the left) "YOU"
6 Jul 2021, 23:33 PM
#9
avatar of Lady Xenarra

Posts: 956

wow really? thats horrible. and his percent is wat 100%? crazy thats less then half your shots will pen and sometimes u might not pen 2-5 times or more in a row then you throw in the misses like ground shot ect. maybe if the tank destroyers can pen 57% it might make it balanced i guess or make his target size so tds wont really miss it atleast.

Your accuracy at 60 is 91% (Jackson) or 100% accuracy (SU-85, Firefly). Half that accuracy against FoW JT.

As for JT accuracy at 70, it's pretty mediocre to alright. Slightly better accuracy at 60 but not by much. SU-85s will regularly be missed and this isn't even factoring in being shot at from Fog of War which halves your accuracy.


JT is nearly twice a TD in cost as well.
7 Jul 2021, 06:00 AM
#10
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Big no to more range. Off all the things the buff that's probably the last one that should be touched
7 Jul 2021, 06:11 AM
#11
avatar of Crecer13

Posts: 2184 | Subs: 2

Exactly, let's bring back the 100 range for the Elephant and ISU-152 and remove the limit for heavy tanks. Good old CoH2.
7 Jul 2021, 06:26 AM
#12
avatar of Kurobane

Posts: 658

Exactly, let's bring back the 100 range for the Elephant and ISU-152 and remove the limit for heavy tanks. Good old CoH2.


I would rather they brought back the 200 pop cap
7 Jul 2021, 06:28 AM
#13
avatar of Crecer13

Posts: 2184 | Subs: 2



I would rather they brought back the 200 pop cap


Let's take everything cool back! A meat grinder with a ton of tanks in the Steppe.
7 Jul 2021, 09:30 AM
#14
avatar of mr.matrix300

Posts: 518



I would rather they brought back the 200 pop cap


There was a 200 Pop Cap O.o ?
7 Jul 2021, 09:49 AM
#15
avatar of LMAO

Posts: 163

yes lets make it like irl able to destroy 4 shermans with one shell. jokes aside 14 cp is too much imo, I would rather get jp and kt/panther.
7 Jul 2021, 13:29 PM
#17
avatar of Kurobane

Posts: 658



There was a 200 Pop Cap O.o ?


During the COH 2 Beta before the game launched. People complained about performance issues for the game and rather than fix the issues, Relic limited the population cap. They also did not have a heavy tank limit which stayed after launch so you often saw multiple IS-2s vs Tiger tanks in matches assuming you were able to deal with the immense lag at the time since they didn't have servers for multiplayer and it was P2P based.


7 Jul 2021, 13:32 PM
#18
avatar of GachiGasm

Posts: 1116 | Subs: 1



During the COH 2 Beta before the game launched. People complained about performance issues for the game and rather than fix the issues, Relic limited the population cap. They also did not have a heavy tank limit which stayed after launch so you often saw multiple IS-2s vs Tiger tanks in matches assuming you were able to deal with the immense lag at the time since they didn't have servers for multiplayer and it was P2P based.


Elephant in T4 :hansGASM:
7 Jul 2021, 15:30 PM
#19
avatar of DerKuhlmann

Posts: 469

I think Jagdtiger should have more aoe, so it can cleave tanks.
7 Jul 2021, 20:35 PM
#20
avatar of faad3e

Posts: 9

JT is fine, in fact its doctrine could use some adjustment, JT + assault arty is pretty strong
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

357 users are online: 357 guests
0 post in the last 24h
2 posts in the last week
49 posts in the last month
Registered members: 53672
Welcome our newest member, Purce311
Most online: 2043 users on 29 Oct 2023, 01:04 AM