More range for Jadgtinger
Posts: 29
I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.
How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)
My suggestion go to the same direction that stupid lastes updates
Posts: 593
Hello,
I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.
How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)
My suggestion go to the same direction that stupid lastes updates
one thing that bothers me most is your heaviest tank destroyers not able to penetrate these big tanks but they will never miss u or u will never deflect one of thier shots. flanking only real way to deal with them in team games and thats tough to do
Posts: 956
Hello,
I think Jadtinger need more and more range !
Give it the possibility to shoot in ennemy base, currently it's ridiculous so go all the way.
How you want to compete with Jackson bounce too many times and Anti gun ( you said Anti gun 75mm USF that you penetration shell to esperate not bounce too)
My suggestion go to the same direction that stupid lastes updates
one thing that bothers me most is your heaviest tank destroyers not able to penetrate these big tanks but they will never miss u or u will never deflect one of thier shots. flanking only real way to deal with them in team games and thats tough to do
SU-85 has 48.9% pen chance frontally at max range. Jackson and Firefly around the same chance. I regularly miss with JT against enemy tanks, esp SU-85. They can shoot you with full accuracy where as you're firing into the FoW hoping to scare them off. Even with a spotter, it's a very common weakness that the JT player is relying on just their JT for AT and maybe one AT gun. Very vulnerable.
Posts: 593
wow really? thats horrible. and his percent is wat 100%? crazy thats less then half your shots will pen and sometimes u might not pen 2-5 times or more in a row then you throw in the misses like ground shot ect. maybe if the tank destroyers can pen 57% it might make it balanced i guess or make his target size so tds wont really miss it atleast.
SU-85 has 48.9% pen chance frontally at max range. Jackson and Firefly around the same chance. I regularly miss with JT against enemy tanks, esp SU-85. They can shoot you with full accuracy where as you're firing into the FoW hoping to scare them off. Even with a spotter, it's a very common weakness that the JT player is relying on just their JT for AT and maybe one AT gun. Very vulnerable.
Posts: 498
Posts: 5279
Posts: 98
Hello,
I think Jadtinger need more and more range !
+1
I always felt the same way .
Posts: 98
+
....
flanking only real way to deal with them in team games and thats tough to do
Flanking? Tough?
This is how you do it ...
This a professional instruction thou, so read carefully!
--------> (sneak ya bois to the right again) "ENEMY"
m
o
v
e
u
p
w
a
r
d
s
<---------- (sneak ya bois to the left) "YOU"
Posts: 956
wow really? thats horrible. and his percent is wat 100%? crazy thats less then half your shots will pen and sometimes u might not pen 2-5 times or more in a row then you throw in the misses like ground shot ect. maybe if the tank destroyers can pen 57% it might make it balanced i guess or make his target size so tds wont really miss it atleast.
Your accuracy at 60 is 91% (Jackson) or 100% accuracy (SU-85, Firefly). Half that accuracy against FoW JT.
As for JT accuracy at 70, it's pretty mediocre to alright. Slightly better accuracy at 60 but not by much. SU-85s will regularly be missed and this isn't even factoring in being shot at from Fog of War which halves your accuracy.
JT is nearly twice a TD in cost as well.
Posts: 3423 | Subs: 1
Posts: 2184 | Subs: 2
Posts: 658
Exactly, let's bring back the 100 range for the Elephant and ISU-152 and remove the limit for heavy tanks. Good old CoH2.
I would rather they brought back the 200 pop cap
Posts: 2184 | Subs: 2
I would rather they brought back the 200 pop cap
Let's take everything cool back! A meat grinder with a ton of tanks in the Steppe.
Posts: 518
I would rather they brought back the 200 pop cap
There was a 200 Pop Cap O.o ?
Posts: 163
Posts: 658
There was a 200 Pop Cap O.o ?
During the COH 2 Beta before the game launched. People complained about performance issues for the game and rather than fix the issues, Relic limited the population cap. They also did not have a heavy tank limit which stayed after launch so you often saw multiple IS-2s vs Tiger tanks in matches assuming you were able to deal with the immense lag at the time since they didn't have servers for multiplayer and it was P2P based.
Posts: 1116 | Subs: 1
During the COH 2 Beta before the game launched. People complained about performance issues for the game and rather than fix the issues, Relic limited the population cap. They also did not have a heavy tank limit which stayed after launch so you often saw multiple IS-2s vs Tiger tanks in matches assuming you were able to deal with the immense lag at the time since they didn't have servers for multiplayer and it was P2P based.
Elephant in T4
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