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The devs did it again... Buffed B4 into the heaven

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18 Jun 2021, 00:42 AM
#41
avatar of Grumpy

Posts: 1958

just used a lefh vs 2 b4s and i killed them both. guy made another he end up having 35 inf kills 1 tank kill i had 97 inf kills and 7 vehicle kills. lefh seems more reliable. the b4 kill a squad or 2 but i killed stuff every barrage and base killing from far was amazing with lefh


The LEFH rolls the RNG dice 10x per barrage versus 8x for the ML20 with similar AOE or 3x for the B4 with slightly larger AOE. The scatter angle and distance is about the same for all three, so of course the LEFH is more "reliable" when it comes to kills. I've tried the new B4 in two matches. The best I've done so far is roughly half the kills that I've done with a LEFH, and that was on Port of Hamburg against a couple players who stacked their trucks on top of each other.
18 Jun 2021, 00:49 AM
#42
avatar of Grumpy

Posts: 1958


Why do you ask off topic questions? Is it really that necessary to go into whataboutism to dismiss someone's opinion?

jump backJump back to quoted post17 Jun 2021, 21:47 PMVipper

+1


So you two want only opinions that agree with you on this thread? The comparison to the LEFH isn't off topic, as it is the most similar Axis unit. You've had about 3-4 years where you didn't have to worry about Soviet howitzers at all, so now it's the end of COH because you actually have to look at someone's loadout and think about picking a counter?
18 Jun 2021, 00:54 AM
#43
avatar of theekvn

Posts: 309

people, please play B-4 first. Stop fighting please.
btw: Now Axis players can invest their IQ and Mirco to counter fire arty. Thanks god.
18 Jun 2021, 02:56 AM
#45
avatar of Descolata

Posts: 486

The point is, the complaints about needing to hold a commander to counter the B-4 is the same the leFH generates. That's why many of the highest picked Allied commanders in big team all have consistent anti-howitzer abilities. Because they were mandatory. Planning around howis is now mandatory for Axis as well, and that's OK. The B-4 might need to be toned down, but forcing both factions to factor in Howis in commander picks is good. Sitting under uncontested leFH shelling is back breaking, especially with its HUGE 80 damage radius and large number of shells.

The B-4 and ML/20 now do that without easy Counter Battery to stop it.

Lets give it at least a week for the meta to shift favoring some anti-Howi call-ins and recon. The commanders were balanced already accordingly. Jaeger Armor even comes with Recon.
18 Jun 2021, 09:37 AM
#46
avatar of Lady Xenarra

Posts: 956


It's definitely overbuffed IMO. But give it a rest about CB lol. Not even sure what that has to do with this. They are/were problems for completely different reasons

Just using it as a point of reference as people used to complain so much about it.
18 Jun 2021, 11:43 AM
#47
avatar of GachiGasm

Posts: 1116 | Subs: 1

I really enjoy this hypocrisy and idiocy.

Firsly for ppl liking to bring "counter-barrage". Counter barrage can go fuck itself, because any resonable player will bring Storm Doctrine if he want to go for LeFH, at least the one who has brain power.

Secondly one can care less about LeFH and ML-20. It doesnt matter if they shoot more shells and why not. B4 shoots 3 shells yes, but thouse 3 shells have such AOE and impact that you dont need to fire more of them.

Thirdly. If you arent facing completly stupid enemy you dont need more then 3 shells anyway, since if your enemy wont retreat the second he hears B4 firing, B4 will be able to land 2 shots, pottentually getting you on retreat.

Fourthly. Having 3 shots on B4 vs 10\8 for LeFH and ML20, meaning that you over-all can fire much more frequently, because cooldown starts when the barrage has ended.

And finnaly LeFH and ML20 are better when you need to bombard defensive possitions or destoy key buildings\deny zone. They all hands down much worst when it comes to dealing raw damage with first few shells unlike B4 which is now focused on a full burst damage.
1 Direct hit from B4 will always oblititare squad or multiple squads, unlike ML20\LeFH.
1 near hit, will always stop inf advance (because of suppresion), unlike ML20\LeFH which wont do anything.

ALso, but I might be wrong here, vet for B4 wasnt even ajusted considering its power now. I'm not sure if the vet requrements are the same for ML20\LeFH, but B4 is incredibly easy to vet now on top of everything. Vet 2 B4 barage cooldown reduction is also quite insane.

In other words, B4 is a consistent, fast firing wiping machine now. Yes its worst in a long run area denial but its better in litteraly everything else. And as I said, the main difference is that it is consistent, unlike ML20 and LeFH which are RNG units.
18 Jun 2021, 12:59 PM
#48
avatar of Unit G17

Posts: 498



+1, sums up my experience with the new B4 as a user so far.
18 Jun 2021, 13:00 PM
#49
avatar of bambosh1

Posts: 36

Oh yeah, escpecially AT performance was buffed, right? no no it wasn't. B4s ability sucks now. You pay 60 ammo for 400 of damage and closeish range.
18 Jun 2021, 15:19 PM
#53
avatar of Sander93

Posts: 3166 | Subs: 6

ALso, but I might be wrong here, vet for B4 wasnt even ajusted considering its power now. I'm not sure if the vet requrements are the same for ML20\LeFH, but B4 is incredibly easy to vet now on top of everything. Vet 2 B4 barage cooldown reduction is also quite insane.


We had a look at the veterancy requirements but decided not to change it for now. It has the same requirements as the other howitzers (1200/2400/4800), it just vetted up really quickly before because of the very high vehicle damage. Now that that has been lowered, its vet gain should also be considerably slower. But veterancy requirements and bonuses can be changed if it turns out to perform too well now. If it does need anything, I'd probably lean towards keeping its high damage but increasing the cooldown between barrages.
18 Jun 2021, 15:52 PM
#54
avatar of GachiGasm

Posts: 1116 | Subs: 1



We had a look at the veterancy requirements but decided not to change it for now. It has the same requirements as the other howitzers (1200/2400/4800), it just vetted up really quickly before because of the very high vehicle damage. Now that that has been lowered, its vet gain should also be considerably slower. But veterancy requirements and bonuses can be changed if it turns out to perform too well now. If it does need anything, I'd probably lean towards keeping its high damage but increasing the cooldown between barrages.


If anything is needed, without butchering stats.

1) Vet requements could be kinda increased, because raw AOE allowing unit to hit and gain exp much frequently.
2) Maybe vet bonuses could be ajusted acording to the new behavior model.
3) Cooldown should be increased to match ML20\LeFH firing their full barrage, since as I was saying barrage cooldown starts faster for B4 since it fires less shots per barrage.
4) Maybe cooldown between shots could be increased.

Something in this directions might fix it, without the need to change stats of the unit.
18 Jun 2021, 17:33 PM
#55
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


Just using it as a point of reference as people used to complain so much about it.

Yeah and it was complained about for completely different reasons. It's not a good point of reference

Not to mention the B4 has been like this for less than a week. I assume we'll have to put up with it for far less time than CB
18 Jun 2021, 17:55 PM
#56
avatar of frostbite

Posts: 593

some games the b4 vetted quick i think its becuz i was hitting static mega blobs of inf and vehicles blobs up but some games i didnt get any good barrages and vet took forever. i think this happens with other howitzers aswell so u just got to get lucky. and all arty have there pros look at how long werfer had pinning and katy still dont have pinn and the shells are bigger and katy was meant to scare the enemy.
18 Jun 2021, 18:19 PM
#58
avatar of Lady Xenarra

Posts: 956


Yeah and it was complained about for completely different reasons. It's not a good point of reference

Not to mention the B4 has been like this for less than a week. I assume we'll have to put up with it for far less time than CB

Inb4 winter patch 2021/22? It's not an exploit or major bug so I suspect Relic might just say to move it to the next patch. :faint: On another note, I still say the whole CB saga was much overblown but it is what it is, will have to agree to disagree.
18 Jun 2021, 19:28 PM
#59
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


On another note, I still say the whole CB saga was much overblown but it is what it is, will have to agree to disagree.

It was "overblown" because people waited years for them to do something about it. People have been complaining about CB for a very long time

Look no further than the old veterancy bug story if you think a bug going unnoticed for a while means it's not an issue

The style of CB was the problem not it's power. Auto-pilot abilities aren't fun (don't get me started about loiters). With the B4 it's clearly a power issue. I don't think people object to the existence of a barrage, they object to it's potency
18 Jun 2021, 19:43 PM
#60
avatar of Grim

Posts: 1097

Since this night no one need skill anymore since you only need some B4 and cons with at package and all is done to bomb the enemy back into the stone age.

And yeah... Let's nerf hard axis arty... So they don't even have a valid counter anymore.what was the idea?

Loom stream. They laugh their ass of when using b4.



So you if you see a B4 commander equipped you'll have to make sure you have a counter commander. Just like everyone else has been doing against the LeFH for years.

Hard nerfed the LeFH, yet all they did was remove an ability many said wasn't even that good. lol.
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM

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