???
Either don't give a fuck about the game or give a fuck but actually care about it. Relic is just doing half assed work now. Just look at it:
No tournament < > Good tournament. What do we get? Garbage tier warpaint tournament WutFace
Change meta/balance stuff, bring new maps < > Do nothing and publicly mention Relic is moving forward (DoW3 etc.). What do we get? three randoms that can't balance for shit (as mentioned before, GGhewhomustnotbenamed and the other one have combined +- 100 games of brits and both alone have over 200 games with either OST or USF, ehm okay ??). Also, according to Tric, they chose the biggest tumor maps to include in the new map rotation instead of more balanced, less cancer maps.
Give modding tools so that the community can keep this game alive < > let game die and look back at some fun years. What do we get? Some tools and a patch that is made by several incapable persons (see previous point).
Honestly, make that patch a balance MOD and not a patch that you are required to install to play the game, i understand some people want to play with this balance patch but i want nothing to do with any balance changes made by either miragefla or that other random. I'd rather play the game in its cancer form that it is in now than what those two got brewing.
Now, lets not only take into consideration modders who develop the changes, but also all the other community members that discuss them and are listened to. Does it look better then? Of course it does. It is true that the three of them are incapable of creating ballance all by themselves. That's exactly why some of us help them instead of letting it stay broken. |
So I'm wondering what massively OP anti-tank ability you will give to the other Elite AntiInfantry squads in the game, like Rangers, Falls, Shocks and Obers.... You know... balance an all that. Perhaps you guys should put more thought into these changes?
How is this ability OP? It's almost impossible to use. In fact, it is there only to create some depth without shifting the ballance. And that is why I like it! |
But dont forget about Aa halftrack, setup time should be removed
If you stop your aa ht in front of ptrs penals you are doing something wrong already. No reason to remove setup time. |
Is there any counterplay from a vehicle being buttoned and penals walking up to it and stickying it?
Yes there is. Smoke disables button. |
No optimizations fix, thanks relic. How many need thread to show Relic taht problem ?
The problem is becoming more and more forgotten with every year, as people buy new hardware all the time. In a way relic waiting is going to eventually solve it |
well, i just started to make another test and reccord i on video but now it actually goes through the building without hit it
i don't know why the last time it would hit every time the building and now it goes through every time.
i did it with the same building on the same map, same squad (gren) on same vehicle.
different timing didn't change anything.
Relic coding |
allright, when i did my test, i could reproduce this 'bug' every time;
everytime i started a pzerfaust on a tank mooving and that the tank was behing a building when the faust fire, the faust did hit the building and no dommage to the tank at all.
Now try it with soviet AT nade It may also depend on the angle and timing. But I definitely saw this, even in tournaments. |
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can someone confirm that the faust should go through building ?
AFAIK it should go around the building, just after the vehicle that went behind it during animation. It often does it correctly. Yes, it looks like a guided missile then, but this is how it was designed. |
would be nice to get a majority surrender (instead of unanimous) This would solve alot of these issues with holdouts and having to quit.
In fact it is not unanimous. If someone decides not to vote, other players can choose without his vote. There is a veto though, at least i'm sure of it that in 2v2 and 3v3 one guy disagreeing is enough. In 4v4 i think 3:1 means still surrender, so there is no veto, but I'm not sure of it. |
If you want premade teams to stop abusing the matchmaking system, you gotta drop every game they try to play until they're left playing against CPU. This may discourage further matchmaking abuses.
This is why strong teams rename themselves and enter the lower ranked ladders, yes? To manipulate the matchmaking system and rape pugs?
You are naieve! Else you are playing dumb and are an active twink that rapes pugs.
Any pug player that sticks around for the entertainment of a premade team deserves the raping, because they are actively encouraging the premade teams to form themselves and find means to play against weak pug teams.
If you want premade teams to stop abusing the matchmaking system, you gotta drop every game they try to play until they're left playing against CPU. This may discourage further matchmaking abuses.
And again! This is not a player problem, this is a Relic problem in that they designed a terrible matchmaking system that actively encourages griefing behaviour by the players!
So quit making these terribly naieve posts about people dropping and instead clearly tell Relic to sort their code out for the next game they are making, to spare human beings some pain.
After all, actual people play these games.
Any pug player that sticks around for the entertainment of a premade team deserves the raping, because they are actively encouraging the premade teams to form themselves and find means to play against weak pug teams.
Are you on some kind of crusade or something? What I said is not naive, it's undeniable, especially for a dev. What are you going to fight for next? Flat earth theory? |