If we're going to have a CQC squad that's so retarded good at anti infantry that it can frontally decrew MGs, then I think it's more than fair that it shouldn't be able to go toe-to-toe with vehicles too.
Edit: To be fair, their snare was removed back before MGs were uberbuffed. Maybe now it's not so shrimple.
Shock troops could do that in CoH2.
Shock troops also could throw their own smoke much more often and had AI grenades.
They were not a problem.
Just like Gustas are not a problem here.
Sniper bleeds them to death.
Quad shreds them.
Humber walks over them.
Don't park ultra lights next to them, because they'll shred it, just like any other SMG inf will(combat engines shred 250 up close too, but at range are hardcountered by them if something is inside them)
If you think you should be able to use mainline inf against them, its like thinking you should be able to use generalist medium and light tanks against flak 88.
Long story short:
Skill issue. |
I know they didnt get buffed, and I feel like I read somewhere that the chances of their flamethrowers blowing up increased, but I have used vehicles (Brit M3), and if they get close enough, they delete it. My point is, I have to devote all my attention to the guastatori when they hit the field. Whereas the enemy can essentially just A-move them and profit.
That's how churchills and matildas feel to axis players.
Yet they are being killed.
Gustatori are shock troops from coh2 and you counter them the same way.
Keep distance, use vehicles, focus fire. |
Use vehicle.
There, you just hardcountered them.
They didn't got buffed, because they were too strong you know. |
On top of that you actually wrote the sentence "planes are no longer silly". Which could not possibly be more incorrect, as they also said they are hotfixing the ASC
I was talking about how they moved, not balance.
Also, many players have a reality check, facing ASC for the very first time since release week, when everyone abandoned it for mechanized. Timings were changed a bit, but not to the point where its unavoidable death machine
Let me kindly remind you that CoH3 players whining loudest about ASC are 4v4 blobbers who do not even attempt dodging going by steam forums example. |
You're not supposed to play coh3 on same PC you played CoH1 15 years ago. |
USF player? maybe give all function p47 strafing
DAK.
No. Slow TTK, low dynamics, shitty maps, shitty sounds (especially the screams of units), shitty interface. For me, it's a shitty scale: due to the high grounds on the map, the camera became much higher, which made the infantry units tiny. In CoH1 and CoH2, the scale was such that you can see battlefield but you can also distinguish your units in detail. In CoH3, you don't see your infantry units, even though the game sells you infantry skins that which you should admire and probably won't see.
Balance is not equal to damn fun and interest. New Patch? Online continues to fall.
Slow TTK is not a problem.
Losing medium tanks in less then 3 seconds was not fun in CoH2.
Losing squads in 2 seconds or less also wasn't fun in CoH2 and it encouraged blobbing even more, because blobs just deleted squads.
Maps are a matter of opinion, one in 2v2 is horrible, but others are fine to me.
Sounds were improved greatly over patches and to me pointing sound as weakness is forceful nitpicking at this point.
You people constantly complained about camera being too close despite if being the exact same as in coh2. Some people can't be pleased, eh?
|
WDYM?
As of last patch, the main issue is lack of map variety.
Balance and variety is good, performance is good, sound is great, planes no longer silly.
More maps, observer and replays and CoH2 is left behind. |
There isn't really any pressing balance issue to rage about endlessly as balance is pretty damn solid and 100% of threads certain vocal individual engages with gets locked due to him arguing with everyone for the sake of arguing alone, hence not many threads. |
I am aware of what we are talking about but we not talking about a "rather controversial ideology", that is something you brought up and I am asking you to clarify what you mean by it. Instead of a strait answer you dodge the question by a feeble attempt to insult me.
It seem to me you are unwilling to actually express clearly your opinion and you rather hide behind innuendos and obscure characterization like "rather controversial ideology","clown people".
Oh I've expressed everything clearly in this very thread as well as that other one.
But you need to make up your mind.
You want us to treat you as an adult being capable of following context of conversation?
Or you want us to treat you like a 5 year old who easily gets distracted, confused and does not understand complicated words so we have to explain it all in every 2nd post?
If you are not able to comprehend something after 1st read and need more time, then read the post as many times as you need to for it to sink in.
You can not have both, so pick one and give us heads up for future. |
Care to explain what, in your opinion, this "rather controversial ideology" that Relic fully support, is?
If you do not know what we are talking about based on last 3 posts, you wouldn't understand explanation anyway so it would be an utter waste of time for me to do it. |