Coh3s issues are far from unfixable though.
A good interface, friends menu, player names, replay function and ranked mode should be very easy to fix and would go a long way.
The same can be said for fixing the balance. If call in units were bound to tech a lot of the current balance issues would be fixed.
The disturbing thing is that they haven't fixed those easy yet significant thigns three months into launch.
As much as I dislike employees being fired, even a small team should be able to fix the major issues fast.
Its not a problem of being fixable or not, its a leadership and priorities problem.
You can't take an RTS game and turn it into life service.
You can't prioritize monetizing the game before basic, staple QOL features even make it into the game.
You can't expect retention if you hype up console release of that unfinished game before showing people that things they ask for are actually in active development.
No one is stupid enough to believe in roadmaps to nowhere anymore.
Is iron harvest a good time sink? I need a backup when coh3 folds in 6 months. As lonely old gamer manning my boring shop, i go back home to play coh2 regularly. It helps to sharpen my mind and dexterity, but i see an end of an era. I am loss which time sink to switch over?
I hear Diablo4 is coming but it is too clicky and monotone IIRC
Campaigns are fine.
MP is dead, tho might be a bit alife right now.