How am I clueless if I have statistics to back it up. Numbers don't lie. UKF consistently ranks last place in 1v1s whether that corresponds with your personal experience or not.
Not sure if this is just cognitive dissonance or a blatant lie. UKF after release had winrates in 1v1 that were only surpassed by USF, team games were similar (4v4 might have been an exception, cant recall).
Also, interesting side note: up until last patch, there were 4 guys in brit 1v1 top 10 with a 90+% winrate... guess how many there were for okw or ostheer? Exactly: 0
Again: either you are trying to lie in our faces with facts clearly on our side, or you "misremember" stuff through your rose-tinted glasses somehow. UKF NEVER was last place in 1v1, that distinction belonged to Ost almost the entire time iirc.
I've played this game twice as much as you. I've played this game since release and played every playlist and faction in arranged or randoms (but mostly arranged cuz surprise surprise some people like to enjoy playing the game strategizing/cooperating with friends). Just because I've taken off from CoH2 doesn't mean shit.
Idk who gave you the permission to point out who deserves to be heard and doesn't.
It's really baffling how you're going to ignore 2v2+. You're blatantly biased, not even attempting to hide it calling team games "scrub." Lol? Do you honestly not care for CoH as a whole and a successful game?
That's some insane tunnel-vision selfish game-killing plan you got there. If you wan't the CoH 2 community to be decimated, then go ahead and say it. You gotta think from the developer/producer's perspective, not a select few "elite." It's a videogame, many people play it, not just you?
There's a ginormous community in CoH, and most of them play 2v2+. That is fact. IF balance was changed based on popular demand, 1v1 would be least looked at, I hate to break it to you. You were there on that Russian tournament yourself and saw how live a poorly marketed non-English tournament went simply because it included large team games, I don't get why this needs any further explanation.
Defensive namecalling... the last straw :-)
Also, after a look at your playercard two things become very obvious: almost exclusively allied player with PROBABLY LESS GAMES THAN DUSTY. How you come to the conclusion that you played this game "twice as much" is beyond me, but it looks like just another non-factual claim (thats fancy speak for lie ;-) ).
In case you actually, truly believed everything you said, you might want to go see a doctor as this is a serious condition. |
Maybe you should visit the forums more, and realize that there were 50+ threads about brits being op even after the nerfs to every ability people on this forum wanted
all i saw was a few guys complaining that stuff like pre-nerf wasp, centaur, churchill, roc etc. might be too strong followed by a slew of "L2P, brits fine" posts.
before every announced nerf and right after, the same "L2P" people complained how brits are now "unplayable", despite still having a high winrate still.
The same could be said for Axis players at the beginning of CoH2; and again at the release of Oberkommando West however.
wasn't really around for WFA... at release there was a ton of issues, but if i remember correctly, most of the stuff was in favor of soviets (sniper clowncars, flamer penal clowncars, t34 ram etc.). a good rule of thumb to be taken seriously though is to not cry when your favorite faction is OP, but to actually argue against imbalance, no matter who or what is imbalanced.
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hmmmm.... i like how the "nose dive" is play rate, and for win rates ofc only 4v4 matches are considered :-D
when in reality, its mostly the play rate for UKF that plummeted, while in turn OKW skyrocketed.
UKF has highest/2nd highest win rate for months? Totally fine.
They dip for a few days after OKW gets buffed? OMG, BUFF ALLIES, NERF AXIS !!!!!!111111oneeleven
it's also funny how it's emphasized that now brits are even worse than OST :-D
maybe if OP played a single game as axis during the last few months (and did a similar thing for ost/okw back then) he could be taken seriously. but, with things they are right now:
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Just as you can simply skip the StuG or the ostwind, or literally any other unit: you can just spend it on teching. I can't see what you are talking about.
you cannot skip T2 or you pretty much auto-lose.
...light tank hunter...
and which light tanks is it incapable of fighting against? the only tanks i can see getting mentioned in here that the aec is supposedly not able to counter are medium tanks. everything BUT medium tanks the AEC can take on handily (as in, doing its job). the bigger tanks it can't take on alone, but it's not like it cannot damage them/finish a damaged one off. |
95% of the time you won't get more than one AEC, therefore the sidetech cost can be applied, unlike the p4 which does not require sidetech and is often built in quantities of 2 or more.
A zis clone would be bad because it has 2/3 of the pak's fire rate. I'd take a pak vs a zis any day, since the barrage is worth 2 mines or 2/3 of a demo.
I repeat again: the AEC does a job, but it does too little for too much resources. Its intended role is identical to the puma's: light tank hunter, and it does not deliver.
"If the unit is UP then just don't build it" is not the way to balance or play. A given unit should be viable, and right now the AEC is not.
and again... the AEC does it's job by countering the Luchs. you feel like you can deal with the luchs without an AEC? don't get it. your opponent is not OKW? don't get it. your opponent doesn't get the Luchs? don't get it.
the sideteching cost in that case is actually WAY better than anything ost has... you can simply elect to spend the 100/15 for the tech and NEVER EVEN BUILD the AEC. ostheer absolutely cannot just say "ah, well... skipping T2", because if you do you are absolutely screwed vs. pretty much any kind of vehicle (and building T2 is both more complicated, as in you need a pio in your base, and more expensive and it could potentially get killed and you will have to rebuild it to be able to build T2 units again).
i still didn't see a single argument that warrants a buff for the AEC. |
Well the problem is, brits get 440 MP/65 FU vehicle that can counter a light tank, and okw gets 340 MP/70 FU vehicle that can 1v1 anything short of a heavy tank.
And ostheer gets a ~800Mp 250fuel medium tank that is worse than the cromwell in quite a few ways by the same logic.
The AEC does its job. Not a whole lot more than that, but if you use it right, its still useful. A whole slew of units fit that same category as a niche unit. The REAL problem is that brits pretty much never had to react to anything, and now people are butthurt because they cant just do whatever and win.
No-no-no, you're not getting it right. Being on the receiving end of this looks like Ost having a Zis3 clone for 400 manpower instead of the Pak. I wonder how some people would react to this.
You seem to be percieving everything as "buff to allies" or "buff to axis". We are not talking about this here, the topic is the AEC which is obviously underperforming. It doesn't have anything to do with allies/axis balance, I can name a few underperforming units on axis side too (251 flamer HT, brummbar are examples), but it does not concern this thread.
So why would a zis clone be bad? Worse pen? You how it can barrage and is pretty decent vs infantry? I think if you actually did this there'd be more allied fanbois complaining in here :-)
Also, you admitted that the AEC does its job in countering light vehicles... so how is it underperforming? I still havent seen a single argument other than "its not a puma" and "not good enough versus infantry" both of which are not its job.
If you feel the Aec is worthless, get 6pdrs instead and play around them until you get a cromwell or sth. similar (which doesnt come too much later). |
Nice set of baseless assumptions here. Check my playercard, I play Ostheer as much as I play Soviet.
I actually fought the Centaur, Chruchill and Tommies when they were OP. I also thought the sniper should lose its AT shot, IF it was replaced by another viable snare. Now the Centaur is useless, the Churchill (especially Croc) is nothing but an overly expensive meatshield, and the Tommies are almost worse than Volks despite costing more and needing fuel/muni investment to compete. The Brits used to be OP, now they have been nerfed to the ground and must hang on for dear life against the overbuffed OKW. Even Ostheer is now better than them in many ways.
You know what else is funny? The Centaur was nerfed precisely because it came too early and was hard to counter. I'll follow your logic, and say Luchs deserves a nerf then.
If all you're interested in is dubious comparisons, I'm not sure any further discussion is of any interest here. The AEC is the only unit from Brits that can counter the Luchs in a timely fashion, and it is either too expensive or not good enough for this role. Play Brits and you might find that out yourself.
i still don't see how the AEC is the only unit capable of countering the luchs and how that means the AEC needs a buff if it actually does its job. also the centaur is far from worthless, just like the churchills. just because the brits are not blatantly OP anymore, like they were for MONTHS, doesn't mean they should get buffed in case OKW is too strong, potentially messing up the Ost/Brit matchup.
and please, in case you REALLY want to be a voice of reason, read all those hilarious threads and posts that this board gets plastered with right now and try getting those guys to be reasonable as well. once you start doing that i might believe you when you say that you actually want a balanced game. |
That everywhere deployment cost a tons of mp and mandos can't do jack besides ambushing so yeah they are comparable, oh and vetted PzG beats vetted mando without breaking a sweat.
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Mandos got nerfed 1 patch ago man, and the glider cost 150mp and commando does not get shreck upgrade and their long range dps is shit so they're pretty much equal.
are you SERIOUSLY trying to justify a cloaked squad that can be deployed anywhere, that even can throw nades and smoke (vet1) as completely comparable to pgrens just because they can get schrecks? ahhh, this forum is better than any comedy :-D |
Good luck getting more than 1 shot off with the 6 pounder vs the fast Luchs against anyone who's not asleep at their keyboard.
Sniper can't reliably counter light vehicles until it hits vet 1, which is not a guarantee. If it gets compromised, it is toast because you have no other snare.
AT IS are not only doctrinal, but mostly suck. And like the AEC, they are useless against anything but light vehicles.
Mines? Really? That's a coin flip. Mines are not a reliable counter to anything, especially against good players.
I'm not sure you even play brits if you think those are counters to a properly used Luchs.
i'm just regurgitating everything i was told how to counter a rushed pre-nerf centaur :-) it is very funny to see people react once the shoe's on the other foot...
also: explain to me how it is a bad thing that you have to build an AEC to counter a luchs, or how having a 2nd AT gun is impossible. or why you never fought perceived imbalance when it was the brits that were ridiculously overpowered. |