Can those of us who are left here just speak plainly?
The game isnt shit and this patch isnt a savior. Cant even tell whos serious and whos sarcastic anymore with all the exaggeration
This patch seems to favor allies, which is just a follow up to the patch that allegedly favored axis. As I see it its just another round in the CoH lifecycle
Well they improved input lag and added a few QoL stuff. The balance is nice because it targeted dead units and abilities. And looks like they have learned from their mistakes and they are making baby changes instead of seesaw changes |
Very nice. Please post it on official forums and reddit and make sure John and the game designers see this (miragefla, devm, marco) |
Easy answer, RTS is very niche and not a very profitable business. CoH is even more niche than RTS, as when people think of RTS they think of Dune style RTS (AoE, StarCraft, ...), which would make it even less profitable.
It is not a surprise AoE 4 is more successful than CoH 2 or CoH 3, and probably CoH 1 as well.
A smaller market and less profit means less risk-taking and less competition. There are many games that take the MoW or CoH flavor, but it is not surprising all of them are very niche unknown games (Gates of Hell, Steel Divison, MoW, all these games are comparatively unpopular) |
I'm excited for the new maps. I hope there will be at least 4 new maps added to the pool, one per gamemode. The more the better.
Also not looking forward to maps being removed, but instead adding in veto systems. |
All they have to do is decrease the minimum zoom level. I think this feature simply has not been requested. This is why it has not been fixed.
So add a formal request in the forum and on discord |
@SturmTigerCobra
If you think corporations are coming to get you, well you live in a capitalistic country, what do you expect? They hold power and lobby politicians.
That's just how your society functions, its not news, and you want it that way too. |
Mainly from the community balance team:
- Surprise Bazooka Ejection M20 squad (Which was in the WFA USF announcement trailer)
- Obers with base LMG
- Infrared HT wallhacks (Which was in the WFA OKW announcement trailer)
- Jeep vehicle decrew
- UKF halftrack Vickers LMG drop to help friendly soviet players
- OKW -33% fuel economy debuff
- OKW free HQ repairs
- OKW free heals
- OKW free flak AA
- Penal flamers
- 2x man soviet snipers
- Volks w/ Shreks
- Sturmtiger buildable from HQ
- Refund & refit USF commander ability
- Dual Panzer IV Ausf J call-in
- Dual T34/85 call-ins
- Blizzard ColdTech
- MudTech
- Short ranged camo Raketen
- Locked UKF trenches
- Panzershrek AT Partisans out of buildings
- MG34 commander ability call-in
- Kubelwagen suppression platform
- Double Zook Captain
- Thompson BAR Lieutenant
- Wall-penetrating Jagdtiger
- M2HB .50cal sprint ability
- Vickers HMG base garrison range buff
- Super vet 4/5 buffs
- And much more
Ya'll scammed us of the $100+ we spent to enjoy the original Relic designed game mechanics, that we can't enjoy anymore, you thieves. You know who you are, thanks for nothing. We paid for this stuff, idc if it doesn't fit your vision of balance.
And Relic for being stupid enough to give it to a bunch of amateurs (community "balance" team) to design their game by gutting fun features that players enjoyed, and want to come back to CoH 2 to enjoy time to time. |
It’s opinionated some people prefer this new gameplay. But I feel it’s a lot easier to just overwhelm your opponent now if you have superior numbers in armor. AT guns die almost instantly the minute the tank gets on top of it and with TD’s being essentially removed its pretty easy to just ctr group 2 all your armor and right click behind your opponent’s AT guns. Even more so if they have no armor or they are behind in terms of fuel.
Agreed with this last part. |
Glad to hear it, but I must admit I'm a bit surprised that you like CoH3 as a 4v4 main, it's where CoH3 performs the weakest by far imo.
It's not only the lack of maps, but something feels off from a faction design standpoint as well, and on a fundamental level. The unit roster of all factions except brits, especially in t4, feels like the CoH3 faction designers think that this community only plays 1v1 and 2v2 for some reason. I certainly don't miss the terminator rocket artillery and tank destroyer spam from CoH2 that got incredibly boring after so many years. But where are the premium medium and heavy tanks? Where is the meat?
I'm not asking for poorly designed superheavies like the JT or the ISU-152, not only did they create stalemates every time, they also forced the existence of overpowered Tank Destroyers to make them somewhat balanced. And then those OP TDs made heavier, medium and light tanks utterly useless etc.
But CoH3 definitely needs way more units like the Tiger (patched to death in DAK), Pershing, Croc, E8, Brummbar, Sherman crocodile etc etc. The late-game phase in CoH3's bigger teamgames usually boils down to medium tank spam paired with a couple tankhunters.... which is fine & fun in 1v1 or 2v2, but once you enter 4v4 it feels totally out of place (especially if the map is rather narrow/campy). Spamming cheap tanks is a playstyle that was never suited for a CoH 4v4 scenario at all in the last 17 years, it... just doesn't feel right or satisfying
This is because of the early war timeline. But considering they've added the Black Prince, I think all these super cool tanks will be there soon:
* Nashorn
* Archer
* AVRE (this was spotted in footage somewhere)
If they add some cool tanks like the Hetzer and stuff, that will be fun.
But I really don't want the return of late game super heavy tank and rocket arty spam. But actually, I think that's what the game needs like you said. As long as they don't nerf the LVs medium tanks. |
Did your friends ever come back to Coh3?
The only thing Coh3 has going for it is that it is new. So many players are bored of 10 years of Coh2 they will play anything else. Coh2 looks old compared to Coh3. But Coh2 beats Coh3 easily in all other aspects. The big three: features, game play, and excitement are much better in Coh2. But the only way Coh3 does not surpass Coh2 is if relic throws in the towel. Everything Coh3 is missing can be easily fixed or added to make it great.
It is interesting what percentage of players will gradually come back. And will it matter? Even after a sale Coh3 is struggling. Will it ever double player counts? Will it matter if only 20% of players come back?
PLAYING COH3
Since I am banned, I will never come back to Coh3. Q MODE mod almost makes Coh3 enjoyable for me. Online play is a big no thanks.
STREAMING COH3
I do not enjoy watching Coh3 streams. The audio is bad, cant see unit info, lack of specular lighting, and 100 other things just make it zero fun for me to watch.
I dont know how anyone watches a coh3 streamer without Celo? With no Celo and no visible kill counts a stream is just a bunch of units running around. Dont know who is playing or how well they are doing. Add this to the lack of good sound separation, slow TTK, etc. and I fall asleep instantly. All drama of the match is non-existent.
There seemed to be certain people that flocked to certain streams. Since Coh3 has caused so many streamers to quit, those "families" are basically gone also.
So you now have a game that is not fun to watch and many of the friends you liked hanging out with are gone.
Releasing Coh3 in such a bad state devastated the Coh community. The fact Sega/Relic could not see this coming says volumes.
THE DON
In Relics defense, people like you coming back supports their decision to release Coh3 early. And people all say Coh2 was trash and eventually got better.
How'd you get banned from CoH 3?
Also, I think there are parts of CoH 3 that cannot be fixed. That's the audiovisuals. The dialogue and visuals, they didn't nail. And that will forever haunt CoH 3. These voice lines for units are not very special.
CoH 1 units used to insult everyone, the enemy, and even you the commander sometimes. They used to make funny jokes that are now too politically incorrect for SEGA to add. Very upsetting.
In CoH1, the Tiger crew compares the Tiger to a fat woman who drinks a lot of diesel fuel. I don't think that will ever happen ever again, unfortunately. |