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Thread: SniperMania 2018: RUSSIAN EDITION18 Jan 2018, 02:31 AM
Interesting game between some folks who've played once or twice before. A reminder to Axis players that it's important to have your spy planes up at all times in case Allies try something "unusual." Spoiler Alert: there is at least one Sniper squad used in this replay. There may also be Guards as well. Shout-outs to all for participating. In: Replays |
Thread: Eastern Front Armies Revamp 17 Jun 2017, 07:52 AM
+1 and agree 100% with MarioSilver. You'd think with the flop of DoW3, Relic would be much more concerned about inept "balance" adjustments to their still-existing franchises... but I guess not. As is, the broad nerfs to Axis are ridiculous against what are essentially buffs to all Soviet units save for DShKA. Especially the removal of FRP for OKW (not even an Eastern Front Army, you frauds!) while USF/UKF retain theirs... complete nonsense. In: COH2 Gameplay |
Thread: Teamgame dominant meta5 May 2017, 19:35 PM
The changes to Allied heavy tanks I talked about should address many of those instances. But it sounds like what you're saying here is that the issue is more about maps, not unit stats. So, in other words, you agree that the proposed changes don't actually resolve the core issue
I think we are talking about the same thing here, but coming at it from different perspectives. OK--so suppose you make Axis vehicles "harder" to play with (by nerfing them). Will that actually change how Axis plays? Probably not, because even with the nerfs, there's doesn't seem to be anything in the Axis repitoire that's better (or "easier" to play with, to use your words) than vehicle synergy. The vehicle synergy will just be worse--but the GOAL of Mr. Smith's patch proposal is not to make Axis play more frustrating, it's to make Axis play differently. These changes won't actually accomplish that. That's my point. That's why a better solution is buffing alternatives to Axis vehicle synergy.
As I said, People choose the most dominant playstyle for their faction. Just nerfing units will cause nothing but more problems. Gee, it really sounds like the problem here isn't unit stats at all... In: COH2 Balance |
Thread: Teamgame dominant meta5 May 2017, 19:03 PM
I think what you are missing out here is how Axis can get rid of their vulnerability to artillery in the lategame due to dedicated anti-tank destroyers (Elefant, Jagdtiger, JP4) and their excellent synergy with anti-infantry vehicles (Brummbär, OKW P4, KingTiger, Tiger). I allude to this above, but I think it is fine that Axis have excellent late-game vehicle synergy. That is not actually the issue. The issue is that they have no real other alternative to that style of play. Thus, nerfing one or both halves of that synergy only really serves to nerf the faction as a whole, creating imbalance. Allied, likewise, don't really opt for armor because their heavy tanks are too weak comparatively (IS-2s, KV-2s, and especially KV-1s are very rare sights on the battlefield these days). As I said above, the better course is to create viable alternatives to these dominant playstyles, rather than nerf them directly. I think doing so will simply create frustrating experiences for players, particularly those on the Axis side. EDIT: Example--I know, for sure, that if peoples' Jagdtiger 120 mm cannons fail to destroy an M20 scout car, they will be completely livid. Talk about unrealistic/breaking immersion! In: COH2 Balance |
Thread: Teamgame dominant meta5 May 2017, 18:40 PM
Mr. Smith is missing a major conceptual issue here. The 4v4 meta (assuming roughly equal teams) boils down to Late-game Axis Heavy Tank/TD play vs. Allied Heavy Artillery/Off-map Artillery play. Tankfest vs. Artyfest--one illustration: https://www.youtube.com/watch?v=i4HLnIvKIBg I actually have no major issue with this--Germans are known for their tanks, Allies are known for their arty (and, full disclosure, I am playing Allied in that above link, but I play German quite a lot and really have no preference for either side). Actually, I think in the long run, Artyfest will win out over Tankfest more often than not. This is because Artyfest is on average better at killing infantry veterancy, and in VP matches, better infantry assets equate to more VPs held. Nerfing Late-game Axis Heavy Tanks/TDs (either through damage or adding constraints) actually cuts AGAINST balance in my view, as a result of this--given the meta described above. I am not opposed to "toning down" Tankfest--but only if Artyfest is toned down in turn. The proposed changes, however, tone down Tankfest far more than they tone down Artyfest. There are some changes to Calliopes and Priests, but Sextons are buffed, and all other Allied artillery--Katys, B4s, ML20s, Land Mattresses, and doctrinal call-ins--remain untouched. Mr. Smith's stated objective is diversifying play, but this is why I think he misses the point: the changes proposed will make the Axis dominant meta less attractive (Tankfest) but it will make the Allied dominant meta MORE attractive (Artyfest) (which it does by nerfing Stuka, thus removing a risk for entrenched/indirect play). Best way to diversify play, in my opinion, is to leave TDs the way they are or perhaps make some small changes, but instead make German artillery/emplacement play more attractive, so they choose those doctrines over those that focus on TDs. Right now, it is lunacy to spend 600 MP on an LefH that can be one-shot by a comparatively cheap Allied artillery or airstrike call-in. At a minimum, LeFH needs to survive IL-2 bombing run or white phosphorus at least once, which right now it cannot reliably do. Same for Pak-43. I would even recommend making the OKW 2 cm flak emplacement not-useless to further promote the Axis artillery/emplacement doctrines. Similarly, I think diversifying Allied away from artillery play and toward other doctrines (Mr. Smith's goal, or so he says) can be best accomplished by increasing the attractiveness/survivability of Allied tanks in the late-game RATHER than nerfing what, right now, are the biggest advantages of Axis play. The British are already fine in this regard and should be untouched (Comet). IS-2 needs to be buffed. KV-2 needs to be buffed. KV-1 needs to be buffed. Pershing needs to be buffed slightly, but is already fairly decent. So the Allies choose these doctrines instead of artillery spam. These changes would succeed in diversifying play while maintaining balance AND maintaining an overall meta that makes sense and I think should be preserved because of the character of each faction. Right now, the changes as proposed miss the mark and actually not only will lead to greater imbalance (in favor of Allies, where Brits are already very dominant), but will also lead to even less diverse play than there is right now by entrenching Allies in an artillery/call-in focused meta. In: COH2 Balance |
Thread: "The Most Devastating Stuka I Have Ever Seen"18 Aug 2016, 04:56 AM
Um, spoiler alert. Direct quote from in-game chat. It's about 21 mins in (the second of two strikes in the same spot, actually, lol) just above center VP. Maybe not the best *you've* seen but a real eyebrow-raiser nonetheless. Note, was a man down the entire match (bugsplat on Axis side at start). In: Replays |
Thread: Excellent Essen Steelworks Game4 May 2016, 06:38 AM
An action-packed, tank-heavy slugfest on Essen Steelworks between all high-level players with excellent play on all sides. Also, take a look at Axis team's doctrines and bulletins... In: Replays |
Thread: Just Watch The Last 30 Seconds15 Apr 2016, 04:34 AM
Sometimes you know it was a specific thing that made them surrender. Keep an eye on the Panzer IV on the left. In: Replays |
Thread: Top 10 Axis Team Treated to Classic CoH2 Sportsmanship9 Mar 2016, 00:05 AM
Either way, just don't take him up on his offer to use the shower. Wait, they actually made a comet into a command vehicle? Who throws away 185 fuel like that? Not that it would have helped them. These are the guys that threw away a Sherman, two Cromwells, and a Pershing in about 45 seconds (some of those to Osttruppen with bazookas--yes, not a typo, bazookas). In: Replays |
Thread: Top 10 Axis Team Treated to Classic CoH2 Sportsmanship8 Mar 2016, 05:36 AM
What's worse for Axis than the Port of Hamburg grind? The Port of Hamburg grind with advanced emplacements. Especially if your enemies aren't "utter retards" and you're unlucky enough to get OKW and OH grouped together. Luckily, Axis was treated to some classic CoH2 sportsmanship to make the grind easier. (One of these guys even kept the laughs going by inviting our team to Steam groups with salty titles for about an hour after the match. Loved it.) In: Replays |
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Latest replays uploaded by Marowi
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VSVonIvan Currahee -HOI-ProdigL.y.D [L2P]IIPLIICaptainSPriceDuffman™ Marowi Ancient Sum Ting WongSniperMania 2018: RUSSIAN EDITIONby: Marowi map: Unknown3-1,551
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VShooligansteve Nordikwarrior yahtzee SOULPUNCHERReich and Famous Dr. Alicia Destiny Marowi DAKKADAKKADAKKADAKKA"The Most Devastating Stuka I Have Ever Seen"by: Marowi map: Unknown1-702
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VSBeRyan SalesAndMarketing King Hezekiah III RCXBalck in the U.S.S.R. Marowi Reich and Famous HERSHEYFOOExcellent Essen Steelworks Gameby: Marowi map: Essen Steelworks1-933
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VS[ƒocus]™Alexandro Jason_Beebe ℎ ℯ ℛ ℴ™Keigo EHEROBalck in the U.S.S.R. Marowi Reich and Famous BhruicJust Watch The Last 30 Secondsby: Marowi map: Lienne Forest1-689
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VS[CoA]Reich and Famous von Greim Fandango Marowi BhruicJoe15555 #Amalgamation Morice marinesnr Farrapo.JinxedTop 10 Axis Team Treated to Classic CoH2 Sportsmanshipby: Marowi map: Port of Hamburg8-1,601
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VSJoe15555 #Amalgamation ~TAB~ NinjaWJ ★ marinesnr MoriceAlbert "pre-Clovis" Speer [CoA] Ancient Defender Marowi BhruicOfficial: 1 StuG is Spamby: Marowi map: Port of Hamburg1-983
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VSNextel Nortel Keitel Marowi Bhruic Reich and FamousJason_Beebe [ƒocus]™隆美尔 [ƒocus]™Alexandro [ƒocus]™SHS海#2 Ranked Axis Fights to Keep Streakby: Marowi map: Port of Hamburg2-955
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VSNorthWeapon ★ atank ★ RCX ★ The Mighty Pig and FriendsNextel Nortel Keitel Marowi Reich and Famous BhruicYankee, Go Home! Tense Game, Blob-City 17by: Marowi map: City 172-761
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VSshadowwada Wanderer patrickzwang Big Black Tar[CoA] Reich and Famous Bhruic Marowi Just Stalin YouFierce Fighting on Lienneby: Marowi map: Lienne Forest3-864
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