I suggest you play vCoH, cause coh2 is never ever going to be a replica of vcoh.
I don't want a replica - I want a game that is based off the foundations of its predecessor. A game that uses the same mechanics in a different setting - even with changes to resources, factions, maps ect the base game can be the same and it would be a hell of a lot better than what we have now.
I really don't understand the mentality of sticking up for terrible design choices - especially when there was no reason to change things.
What was wrong with tank battles of COH? and how explosions worked? How infantry battles worked? What is the improvement to the new system?
Guess what - all this stuff can be fixed. Relic is a company that builds games, they can go in and add features into this game and make it better.
Apologists that try to play it down, saying its a "different game" give them a case against doing so - Relic wrongly assume they can weather the storm and continue to make money off a poorly made game.
I think they are taking their customers as complete suckers - and if they didn't do it on purpose they should by now at least know they made a big mistake and spend some time fixing it. That called customer service.
The good will they would generate would be rewarded, and the improvements to the game would bring back players, more players would bring in more money - so its a win win for all.
The business case for bringing these in a strong - what is the most popular patch they ever brought in?
The patch that tried to fix infantry combat to a state that was something comparable to how it worked in COH.
You can argue any way you like but its almost unanimous that patch was a big step "in the right direction" and it was - but its just a drop in the ocean if thats the only fix they will bring in.