Eh, i appreciate the tips, but as much as i enjoy the frantic pace of this game, the 'micro-tax' on USF is absurd.
Majority Axis players just dig in and camp. 1-2 Mortars, sniping from near their base at the key VPs/Fuel/Ammo points is so ridiculous.
Put down ATGs+HMG combos and you JUST cannot charge a camped Axis player.
Waiting out doesnt help, due to the absurd balance difference between late game Axis units and Allies.
Just finished a game where 2 Shermans + 1 E8 Tank lost to a Axis with one P4 + 2 PAK guns on Semios, cause i refused to charge his camped position at the bottleneck entrance of axis base. His Mortars pounded out all buildings. Its ABSOLUTELY RETARDED how the very first few shots of a mortar wipe out squads - losing triple vet infantry (or down to 1 man) is plain ABSURD.
Panzer 4s and OST ATGs punch through Shermans like armor doesnt exist. Panzerschreks means i dont even bother with USF Med vehicles anymore, barring maybe a single early HT/M20.
Fuk, this, shit. USF has nothing to hard counter infantry, nothing to rush down axis camps, and absolutely nothing in any reasonable numbers to counter the eventual Panther/Tiger.
Garbage introduced into Axis since vCOH that i can point out:
- Panzerschreked Volks. Lol at 1-2 shotting Shermans AND Infantry with the basic OKW Infantry, once they get VET, which is quite simply just a matter of time.
- Sniping Mortars. LAUGHABLE how accurate theyve made Mortar. Once single well placed squad makes 2p maps IMPOSSIBLE to challenge. Plain Absurd.
- Complete and utter uselessness of USF Medium vehicles. They die quicker than RearEch squads. From M-20 to Stuar, two shots from a PAK, 2-3 shots from a Volks with Panzerschrek
Very very disappointed. Glad i only put 24$ into this game. I remember all the reasons i stopped playing vCOH. This is worse.
TLDR: Axis camps with HMG/Mortar/ATs and T1 Infantry spam till the P4s and Tiger/Panther arrives. In the meantime, just absorbing USFs assaults leads his infantry to 3-5 star VET and then end-game is LAUGHABLE. Its so pointless and repetitive. Im controlling 65-70% of the map and yet the Axis wins, since all he needs to do is camp it out. Lock out one part of map with his movable trucks if its OKW or a HMG+PAK+Mortar combo, and then use his infantry blob to dominate the other half. Plain frakin bullshit. Im so frustrated - losing to clearly inferior newbards.
What can I say.. I could say LP2 like all the other people but, I'd rather tell you the truth.
Coh2 is a god awful game.
That is the end of the story.
Badly designed and if you actually though coh wasn't that great then, play another 50 games and you'll be back to it in a flash.
It's not just USF that is like this, play any of the other factions the weakness of this game is very quickly revealed.
You are very lucky to have spent 24 bucks, IMO 23 of those 24 dollars is just in the name COH alone, they game isn't worth it.. I paid for the collectors edition to "support" relic before I knew what I was getting into, never making that mistake again.
Edit: to actually give you advice, if you think mortar is powerful get yourself a scott or two and then just laugh as you wipe squads from 2 screens away with no micro at all.
For vehicles use the p4 strafe and watch it ruin the most expensive of armour, with both bases covered you should do well. Hope that helps