Beat Puma -s, for cost ratio, especially with Guards, but witout them, only AT nade available conscript enough too, prevent cricle strafe. SU 76 here underrated, as US AT gun too... |
From the turret need avoid the circle strafing, at max range shootout not real problem for me use a turretless unit, with hold the range distance, i CAN use the weak Jagtiger or ISU pretty well vs turreted tanks .
I know the free barrage ability, a bit random-lottery gun yes, but i feel better for clearing out the garrisons, force enemy squads leave his cover, than Pumas coaxical mg.
Soviets T4 here in the community, underrated imo too. Where is this rule, the SU player ONLY can build after the T1/T2, a t3 building? If you feel, Puma spam arrive, why you cant going some Guards doctrine, with off map SUPERIOR t34/85 med tanks, and start a cheaper, T1 buildings, with 40 F price, SKIP the t3, instead build fast T4, and counterspamming the SU 76? I guarantee, if you doing well, Sniper-Guards-M3 open, followed by SU 76, and later on T34/85 with mark target, will beat with good success the Puma spam... |
This is a fairly good illustration of why the Puma is too good though.
It comes before all enemy tech and handles everything that the allies tend to tech towards.
Soviet Tier 3: Counters the M5 Halftrack, counters the T-70, soft-counters the T-34.
Soviet Tier 4: Hard counters the SU-76. One of the most ideal units to pick off a Katyusha due to speed, smoke, vision range and accuracy. One of the best flankers against an SU-85.
For the US Forces it's much the same. It hard counters everything in LT tech, has a hefty advantage over the Stuart and soft-counters all of Major tech. Even something such as the Jackson vs the Puma can come down to a coinflip of accuracy and flanking.
It always will appear before any armor that does show up and it's veterancy scales it up to a ridiculous degree.
There's no reason to not rush out a Puma. That's problematic.
Just my opinon, THE community hated/negligated/underrated SU76 is can handle PUMA fair enough, for his price, su 76 is a soft countered the puma... I dont know, how many people realized here, the SU 76 has 240mp/70F price, and Puma cost in SU res. system 320Mp/100 F, SU 76 has better armor, better range, same damage, BETTER armor penetration at longer shoot distance, at 60 range with 90 piercing vale, with 120 damge, PUMA only can same 120 damage, at shorter 50 max range, with lesser armor piercing value, only 80. Both unit very quick, and agile. Puma have coaxical mg, SU have free barrage ability. A protected(Guards is the easy way, AT naded concript is enough too) SU 76 can Kite the shit out of PUMA... But i know, the community mood here say: SU 76 is a shit unit, Puma with lesser range/and penetration/higher price OP vs med tanks, need shorter range and/or penetreation reduction, ok then ... |
I think the problem is compounded further by the lack of any decent infantry AT. The puma is far too agile to chase down reliably with bazookas or guards.
IMO all infantry with AT weapon used from cover/garrison, can scare away/kill Puma, people overestimate the PUMA AI power simply, this is not a t34/sherman vs inf...
PUMA gun vs inf is a nothing, coaxical mg is avarage, but VS OPEN terrain short - mid range exposed/injured enemy soldiers. IF you want kill a healthy 5-6 member US-SU squad from green cover, or House, your PUMA need 2min rest... |
people are way too quick to write off the american AT gun. its amazing with vet. 70 range, forward sight and AP rounds are amazing. AP rounds and vet 3 give a total bonus of 95% to its pen.
thats 224-273 pen depending on range. compare that to a vet 3 pak, which has 247-273 pen.
Yeah, that is my feelings too, Wooof...
Perhaps strange for many players, my AT guns choice : 1. US AT gun, 2. Pupchen, 3. Pak, 4. ZIS... US AT gun s have 1.5x armor piercing buff for cheap 30 muni, for 30 sec/30 cooldown, a vet1 SUPERB ability, with 70 shoot range, and 60+ sight, later again +30% penetration with vet, and all AT gun give his maximum vet relative quick...
This give you a amazing AT gun solution for 270mp, vs all HEAVY, and i mean, real HEAVY armor target too, from a distance of half map, in a avarage 1v1 map...
US AT gun with vet and APCR FTW. I feel, here in Coh2.org, have some people who can shape the mood of whole community, and the mass after this repeated all time what his leader saying, without zero/not to much knowledge the game core system... I see a lots people crying for US AT gun cant penetrate a P4 with good succes, i start with him talk on game chat, and later i see he not know either the armor piercing/armor formula, or the role of the distance etc... |
Puma have long range(50), where OKW player can use his longer shoot range with 80 penetration value. This is not to much, in closer range, med, has 120 penetration, this is avg. value, and at close range 160 pen value, what is very decent for a heavy armored car, yes, BUT, in med/close range, where the pumas armor penetration can penetrate with good chance, the enemy MED tanks can fire back, they are in shoot range too(40) with 100% penetrated hit, because puma has shit armor, and enemy med tanks alltime penetrate puma. If you want KITE as OKW with your puma, and hold the distance(and you want, because your hp and armor far weaker than a med tanks), puma penetration is ONLY 80!, even the hated SU76 have better penetration--->90, and +10 shoot range too(60 max), so i dont really know why people want PUMA nerf vs med tanks. PUMA desperately need in OKW mid game, dont touch this unit, fine in current state. |
Volks are fine unit, for his 235 mp price, and cheap 23 mp rfc cost. Maybe seems weak-garbage unit, in vacum 1v1 test, but in the real meta, they can be effective in great number with aim focusfire on incoming conscripts, Volks have much better scaling up with vet than conscripts, and later, in med or late game, the most durable, 5 men squad with shreck, what is the best inf portable AT weapon in this game, and Volks can get it without tech cost, only for muni. Volks have sandbag deploy ability too, so you can play with them defensively too. IF someone inf squad need a bit love in this game, that is the conscript and Penal squad imo... |
If the gun damaged enough, i saw, from small arms fire (rifle and smgs/lmgs) destroyed AT gun, with Attack move too, this is not prove anything. The AT gun is hardcounter on Puma, not the Puma hardcounter on AT gun...
Puma is fine unit, play the OKW "med tank" role in his system, as a bit expensiver T34, who has a bit more AT capability/mobility with good micro, a bit less AI capaility/durability, a bit cheaper faster tech route, but t34 later better/easyer spammable.
In Russian system T34 have 310mp/100F price, the Puma in same ECO system is 320mp/100F. I dont see the problem. RUS have vs Puma mines, Guards, AT gun, AT nade etc. Puma AI ability is simply not enough for can hold the line vs Guards, but a defended AT gun is enough scare away/kill the Puma, and you dont need for this AT gund defense Guards doctrine, enough for this vs PUMA the basic Conscripts, with AT granade, and puma CANT circle strafe the Gun. Puma has escape ability, T34 have STAYING and KILLING ability vs infantry...
Without, or nerfed Puma, i feel OKW would be too vulnerable for SU sniper team cheese, or T34 Spam. I see a lots of time, with current, not nerfed PUMA, in high level replays, Stomped the OKW player, for SU Sniper+Guards strat followed some T34variant. I feel Puma nerf, dont the right direction, if the panther CAN be cost effective vs spammable allied med tanks horde, and can coming on time, plus OKW get some decent anti sniper units, THEN, but just after can we talk Puma nerf, in my opinion... |
I not count in the OKW T1, only the T2 what build for the starter 40F, and puma 70F price, what it is EXACTLY 100F in Russian resoucre standard. My English is very bad, sorry for this. The Russian counterpart is starter 50F, 40F T1, 120F T3, 100F T34. This means--->First Puma in Russian standard 100F, first T34 40+120+100-50=210F. The difference between first PUMA, and first T34, is 210F-100F = 110F. So tech build difference is 110F, for first units, after this, the PUMA is the expensiver units(same fuel, bit more MP), so T34 easyer spammable, than the Puma. |
tell me if that 7 fuel difference, makes a difference to the 235fuel difference a soviet player has to cough out.
regardless of minor error, because okw takes 2/3 the fuel, the simple conversion is to multiply the unit costs by 1.33 to simulate the slow rate. its not the most accurate to the perfect demical place, but it should be sufficient to show my point.
still my point still stands.
Wongtp, i dont want flame war, but your math again, and again fail. You spaeak above 235 F difference, between the firts Puma and first T34. This is WRONG too. First, the M3 is not the proper unit, what you count on, a simple-straight first Puma-first T34 tech build price comparison, i think, because i can count on the OKW T1 building 40 F price, for Crucial HEALING, what you can buy only for Manpower, etc etc... It is non sense, i hope we can agree for this.
You count on the starter 50Fuel for the Russian tech price, and not for the starting 40 Fuel for OKW. The right formula here : OKW start with 40 F, he can deploy for this the T2 building, where can build 1. puma, for a RUS price EXACTLY 100 F. So the OKW firts Puma is 100F. The RUS side, can buy T1, for 40F, but RUS starting with 50F, so you have yet 10 after you buy t1, and you need buy your t3, for 120 fuel, and first T34, for 100. IN MY math, this difference between is the first Puma/t34 is EXACTLY 110 FUEL and NOT 235. I hope this help for you understand this a bit.
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