Iirc one of the mapmakers from the Eastern front mod made some decent ones (Walki?) you could try looking for some of them. I'd look on their Moddb page maybe..
I agree. I would advise learning how all the functions of the interface work (and the theory behind them) if you can.
It really helps with the design process of maps if you have a knowledge of whats actually going on 'behind the scenes'
I myself used to think that the better a map looked - the better it was. But it turned out that I was overlooking key issues such as performance that can really kick a map in the nads.
If you can find any tutorials I would def advise getting your head around them if you can.
Edit: in the recent stream, it was hinted that something big was coming that 'the community is gunna really love' the WB is involved, I just know it! (I hope)
Sorry for double post. I would do it in illustrator. I did this one in about 3-4 mins. its a bit off in terms of coords but you get the idea. (sorry bout red b/g you couldn't see the white bits.) plus its vector so you can scale up/down as much as you want without it distorting.
Symbi, what's the chances of you being able to ink the lines out? if you did that you could scan it in then live trace it into Illustrator.
if you didnt want to ink it though, you could still scan it in (as is) and use the pen tool in illustrator to trace everything manually into vector i.e
Yours would obviously have more of a hand drawn look but you catch my drift. Maybe half an hours work I rec.