I think you need to play with the okw more and realise what a pain in the ass it is to play in a map with a lot of buildings with no way of clearing them. even if the vg throws the IG further and faster then how the soviet conscript throws the molotovs, it doesnt change the fact thatthe soviets have so many more options in removing units from garrison. and forcing the okw to spam sp's is really a bad idea.
he did said to give sturmpios the flame grenade |
I was hoping they would give incendiary grenades to Sturms instead of Volks. I still think it's really damaging to the ww2 feel of the game if german basic infantry throw the not-so-iconic incendiary grenade instead of the very recognizeable 'Stielhandgrenade'.
And Sturms are specialists. I don't get Relics logic. I see what they are trying to do gameplay-wise, but I dislike what it does to the game's persuasive power as a ww2 rts, and I also think incendiaries on Sturms would score a similar, if not better impact on gameplay (taking into consideration what I think it is they are going for).
actually I like this suggestion. It would be weird if neither axis faction actually use the iconic potato masher as their regular nade. Assault nade kind of count but they are not that common.
Did you not read my entire post
sorry, missed that line.
Tfw people think JT cost change is bad.
When's the last time you've even seen the damn thing in a 1v1 or 2v2? And why does everyone still ignore the fuel penalty. Kek level = top.
Glad to see medics back, so many units shit canned that all had beautiful voice acting and all.
And now that all vehicles have detection radius we can finally see some real light vehicle counters to sniper play.
the jagdtiger is more of a factor in 3v3 and 4v4. It's overkill even on 2v2, but on the resource rich 3v3 and 4v4 it's more common. |
Same with tiger,even though its harder since they lack a 60 range TD(SO BUFF THE STUG TO BE INLINE WITH OTHER FACTIONS 60 RANGE TD's,NOT THE TIGER. #JustRelicBalancing),park double paks,or a couple stugs with a halftrack to reinforce paks that were hit by artillery.
actually the stug is good enough. In a 1v1 at close range the stug will easily win against the jackson and the firely. against the su-85 it's mostly about who get the first shot.
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The point being a low pen but very high ROF gun would be brutal against USF. But again...
that low pen also make the 57mm useless against most Axis armor. |
Exactly.
exactly what? The 57mm's performance against US and sov armor is irrelevant to the USF. USF usually do not fight their own armor.
I mean it's not relevant in the comparision as no other tanks had their wind down/up times included.
comet, e8, and the t34 85 doesn't have wind down/up to begin with. This mean the chart overstated the panther's ROF.
note that while panther have a low ROF, it's made up by the fact it's got 50 range. This is also why I prefer a nerf to the comet's range. The comet fire as fast as the other medium but with the panther's range. |
Where did you find that 1 second of windup?
NVM found it, but that is not relevant.
actually wind down/up is relevant. it's additional time added to cooldown/reload in order to make room for any necessary firing animation. Look at any atg or open top vehicle (like jackson) and you will see wind down and up.
Even the bolt action rifle used by the majority of the soldier in this game have wind down for the bolt animation. that bolt working animation is also one of the biggest factor in its ROF.
The panther doesn't have any post firing animation but it's still affected by wind down. |
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The reload on the OKW panthers is 7.5 seconds flat.
it's 6.4-6.1 second reload with a 1 second wind down added on top, meaning it's 7.25 second reload on average. 7.375 second if you include the fire aim time. |
If you have ever captured a USF AT gun as OKW you will know nirvana as you cut through his tanks like nothing because the shit pen on it doesn't matter. Like if your trying to make the argument that Axis should have faster firing but lower pen AT guns your asking to make shit a lot harder for USF lol.
USF and Sov armor have less armor in general. So the 57mm would be more effectivess against the USF's own armor.
Also you do know that the the Pak40 only has 10 more pen than the ZiS gun does right, and the Rackten has the same penetration as a ZiS gun.
the pak40 do fire faster, and that's really the biggest advantage the pak40 have. |
Thats kind of one if the big things differentiating it from being an oversized cromwell, though.
well, it was really an oversized cromwell. Similar to how the E8 is an oversized sherman and the t34 85 is an oversized t34 76.
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