Comet
Fuel cost reduced from 185 to 175Hull MG accuracy increased to 0.7/0.55/0.35/from 0.6/0.45/0.25/Hull MG burst duration increased to 1.5/1 from 1/0.75 secondsHull MG damage increased from 4 to 5
Got a big buff.
So how is it? Allies OP
The buff it deserve, now the commet really stat to function vs infantry. It still cant 1v1 panther so be done with it. |
I think this would be heavily fixed if it was given the valiant assualt treatment, where you cannot spring while in combat. Axis tank 3x MGs + any supporting troops would ensure the units would not sprint.
But this also crippled the whole ability, as far as i know, cover to cover just prove sprint, not any combat buff.
It is designed to allow user to out -manoeuvre, how can this can be achieved if anyone stop running the moment they see enemies. |
3 pz gren can delete a cromwell in just 1 slavo (120×6). 2 rangers triple zook cant do the same with a P4 (100×6). |
I just want to add that cover to cover is not a global ability, it has an area of effect.
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I think the artillery needs a buff. Not only is it absolutely out shine by the medical kit, the latter being a necessity if you want to heal, but I find it often fails to even kill an Ostheer Bunker. You're better off bringing up your 6 Pounder or AEC.
Make the last round no scatter may be ? Like TOT of infantry company. |
Ostheer has the right to get stock elites (pgrens) because their mainlines (grens) are static fighters and have a very hard time attacking on the move. In contrast sections are quite competent in attacking roles, with actual grenades, pyrotechnics, double brens available and mobile healing for free.
"gren have hard time attaking on the move but sections are competent in attacking" ohhh, The irony. May be you will wan to check sections's moving acc/dps before making suck a statement, and i will tell you a secret: "bren gun cant fire on the move and sections have debuff out cover". Any attempt to cross open field under fire with tommy this patch will result in heavily model drop.
As for Volks beating cons, you have it completely wrong. Volks lose to cons, despite costing 20mp more. However, due to power creep and needing to deal with usf/ukf, volks got an stg upgrade which renders the matchup vs cons a one sided contest. Like I said though, if you go by purely numbers of initial deployment, cons beat grens, volks and fusiliers. You were the one who only cited mp costs, so here you go.
you are missing my point, again. i'm not only count for MP cost, i say "tommy is more expensive, requires more investment", you are the one that only bring up 30 MP diffenrent and i reply accordingly.
Double bren is there for you to use, my point is that it’s way too good so a slight bren buff with a weapon slot reduction would be the best course of action imo.
here is where i already agree with you, as i said in post #179.
Let me repeat myself: UKF has no right to have the best infantry in the game. I don’t care if okw has Obers, usf has riflemen, soviets have penals, it’s literally irrelevant. Nobody should have to face ukf and watch their army melt because relic made sections absurdly OP just to sell DLC. Sections should have a reasonable power level which according to the balance team is their current one. Again, stock elite infantry has absolutely nothing to do with mainlines, as there are other tools available to compensate.
As for bias, I am in agreement with the balance team that within reason the UKF faction is fine at the moment. I guess everyobe is biased except for you.
Damm it, here is where everything get messed up. I have to say it is my bad not to make a clear point from the stat. Allow me to make myyself clear again, about curently sections (latest patch with cost to 270), i'm not saying they are underperorm at all, nor overperform by any mean. My issue is the overall struggling early game of UKF as a faction but I'm not asking for the old sections back or any flat buff for section. I was in the disscustion giving feed back about reworking tommy then achpawel come up with a list of reasons why sections are not underperfoming, i reply to him then got carried away arguring with you.
Edit: I don’t think you play ukf if you really think pits are your only source of smoke. Maybe build a cromwell once in a while?
wait 10 - 12 minute for a cromwell to get somke, why not? But until then, i'm prety sure the pit is still the only somke i had. |
1. So just because there are other units it justifies specific ones being trash? Okay.
2. I said Brits are static, hence why their off base reinforcement is static.
3. Well if you don’t use indirect fire don’t complain why you don’t get the benefits.
4. Yes we already know that, just as 7men is mandatory for cons yet you can’t buy it in T0.
5. 30 mp means nothing. Not having pgrens is true, but you get double brens to compensate, as well as doctrinal options. Like I said, Brits have no right to get better infantry than anyone, this is just childish behaviour from Brits players who are used to strutting around with their batshit broken sections pretending they have any skill. Well according to Sturmpanther they aren’t getting adjusted.
7. I misunderstood that one, but since sections build sandbags why do you pretend like sappers building sandbags would be better? I’d argue starting with a section and then having them make cover is superior.
11. You get the Vickers upgrade for long range dps on axis 4man squads and the flamethrower upgrade to clear garrisons. Looks really good to me.
1. I didn't say con is trash, you said so, i mention penal as an example that a faction have more infantry choice, ukf only have tommy and tommy.
2. You say forward base is UKF's "mobile" reinforce, and that is wrong. Ost is designed to be more static and defense Orient, too, but why they still have pzgren and fast LV and mobile reinforce HT ?
3. Have you ever use th mortar pit yourself ? And i can say exactly the same about the case of gren, you dont use your support weapons to support gren, you dont get the result you want.
4. And UKF and sow have completely different line up, sow can chose to begin with better infantry, UKF can chose to invest early to make their infantry better. If you want mirroring then make move bolster to T2, then make them free at T3 or specializations, will you?
5. If 30 Mp mean nothing then why volk outperform con that much ? And if having double bren is to compensate for not having unit like panzer gren then why you complaint when it is better than single mg42 ? And dont bring in doctrinal because axis have their doc too. Furthermore If You say ukf have no right to have better infantry then who give okw and ost the right to have stock elites ??? Sory but You dont event try to hide you bias there.
7. I dont pretend anything, some guy bring up that tommy should lose sandbags, i simply dont agree with that because UKF doesn't have T0 engineer to built cover for tommy, that is all.
11. Sounds great until you actually have to use it.
Honest questions, do you play UKF ? |
kat did u read what was written before ? he said ass gren are the same, so don't turn back the point to me
read the whole post , not only thing u can take out of context
By saying "about the same lv", I'm not means they are identical but ass gren definitely being more specialized and better fit the task, they come sooner, have sprint, assault nade, can be 6 man. Assault sections have 2 Thompson, sure but it is pretty off set by timing and 6 man when compare to ass gren. And i'm responding to the other guy, he brought it up in the fist place. |
1. Cons suck but have to wait until T4 for bolster or pay in T3. Tommies have it much better.
2. Their medic bunker gives them mobile reinforce. They’re designed to be a more static faction.
3. Mg in building? Drop smoke, drop flare, building deleted. Smoke exists, use it.
4. That’s because everyone bolsters as soon as possible.
5. They don’t need to be better than an mg42. Grens are 4 men with an mg42, tommies are 5 men with a bren. 2 brens are absolute overkill and why the hell do tommies need to be better than grens in the first place?
6. This has been discussed to death. Giving sappers snares has revitalized the faction.
7. Most of the early game is spent capping. By the time you start dealing with coordinated assaults you should have sappers.
8. Absolutely nothing wrong with a standard grenade.
9. This has been the case for a while but the balance team refuses to remove the cover rof mechanic.
11. The UC’s competition in terms of T0 vehicles is the Kubel, the 221 and the Jeep. By far the most durable and has the best upgrades. Don’t you dare say it was better before the armour nerf, it was absolute cancer to deal with when facing ukf.
1. Penal exist doesn't they ?
2. Since when that the forward assembly can move ???
3. What smoke ? You mean the mortar pit ? It is at the bottom limit of usable now and absolutely not fit competitive lv of gameplay.
4. Which can prove that it is a mandatory upgrade and UKF is force to buy it or get fucked.
5. Why tommy have to be better than gren ? Very nice question. May be it have something to do with the fact that tommy is more expensive, requires more investment and being the only infantry unit the faction has nondoc.
6. Which further prove that giving PIAT to tommy is retarded.
7. If saper can be use as an assault unit then why panzer gren and have to exist with 4 stg and nuke nade since ost already stat with pio and pio and sapper have identical DPS profile ???
8. The fist guy bring it up in a list to prove that tommy is not underperform, i say it is standard, not outstanding and i'm ok with that.
9. It is a part of the faction identity which have been scaled down by a lot since the release.
11. And it have to fill the gap that the faction lack basis tools for, doesn't it ? |
I do understand, no worries
Yeah, so i will say that we have different aproach on the same subject but not necessary one of us have to be all wrong.
I just feel that 280 manpower for such versatile squads with all the abilities and possible upgrade paths seems ok.
Dont get me wrong, i nevr deni the fact that tommy have great potential with their upgrade. My issue is how to spead that potential out for every stage of the game sine late game tommy is kind of ok but early game is not good. With that in mind, I'm very welcome the cost reduction to 270 of the new patch . 5% acc bonus at vet 3 is good, too, giving them a little more edge against late game elite like ober but not going to be OP, i think, since at that stage of the game you already have various tools like specialised armor or rocket arry to counter such a bren blob.
Bren durability from t0 perspective of course.
I give you that, For a T0 unit, UC's durability is acceptable,Yeah, but not outstanding by any mean. Still, It depend on overprice upgrades to do the job while having to fulfill the gap that faction lack the basis tools for.
I don't really buy arguments saying that equiping at weapons is sacrificing - it is more about adapting to your opponent army composition. Ostheer has to 'sacrifice' more expensive squads, for example.
Yeah, true.
Generally I don't agree that balance team hurt them too much. UK was much too overperforming. Just have to learn to support you troops. Now, for a change, USF is a bit overboard not UK
Sure, but when thing come to supporting mainline, UKF struggle with lacking basis tools (again this issue). |