The swapping idea of yours again? The discussion is about upgrades for the UC we have right now, maybe let's talk about it, not a complete rework?
Sure, i just want to give my ideas, though, since i did get many feedback each time i bring it up in the past.
still, swapping also be a way to move UC to a timing that allow it to get buff reasonably. Armor upgrade for wasp is also an options. |
They have holes in their units lineup. Yet, I'm against any buffs to IS as they are ok imo. The latest patch was enough.
There are ways to fill the holes without having to touch infantry sections, you know. That is what i'm looking for. |
No, I wrote why UKF Infantry Sections are more than ok. You just disregard all arguments and just don't seem to see the fact that: they can build cover, they have unique effective healing, they can become 5 men stock, they can equip 2 weapons (lmg or at), they have close range grenades AND access to gammon bombs (which you keep saying that they don't have - you just repeat that pzgrens have "nuke nades"), they have special bonus in cover, they can be upgraded with pyro, etc. - you just write that all of this does not matter. I can't agree here at all. You also stated that I didn't know what I was writing about. So I gave you my rank, etc. Nothing special - just to show that I know a bit and I play them. I'd like you to tell me how much you know about factions you play against. Because for some reason I feel like you should play them to see their weaknesses just like you see those of UKF. There is no other way - you just have to play all factions to balance them right.
if you are refering to post #183 then i thought we already come to an end with that ? i hasn't say anything about sections underperform since i know about newest buff to them, nor request any direct buff to the unit itself. And, i enevt admit that i was carried away in arguring whitout making a clear point in post #201.
My whole pint is sections as an unit is fine, but the faction have gaps in its line up with lacking tools and limitted choices, which are subjects for improvement. We were event came close to an agreement one time when you said in post #178 that "You are right that there is no variety but the way IS scale is great."
Not really - my point is clear. If you keep buffing Infantry Sections you will murder the gameplay against ost. They already are very potent. If you want to retain balance imo grens should be buffed together with Infantry Sections (but tiny not to exaggerate, like ability to build sandbags). However, I feel the problem is more on OKW side and their early game dominance with incredibly powerful cqc sturmpio and versatile volks.
And again, i got this point of you and i dont ask for direct sections buff at all so gren dont have anything to do with this. What i want is a faction wwith more choice and diverse gameplay, less clust/chessy units. And, i totally agree wwith you about OKW issues.
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Swap UC with royal engineer, put sapper in T1, UC in T2 and add fuel cost to it. With new timing, we can bring UC up to M20 lv, like an armor upgrade bring it back to pre neft, also allow troop to fight from inside. A smoke discharger upgrade will fill the gap of not having mobile smoke source for UKF. |
The only 2 things that UKF currently lack is :
1: Non-doc assault infantry
2: Reliable indirect platform
There is a doctrine that gives them both and makes them as complete as OST but mehhhhhhhhhhhhhhhhhhhhhhh.
Yeah, it is meh. So add lacking tools in to UKF's line up is needed and reasonable, right ?
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2 ATGs + Croc vs 2 Panthers + ATG + My Infantry trying to get past croc to force of ATGs. Well my level of needed combined arms seems even higher ?
He was using combine arm force to attack you, so he is not a "nobraner" isn't he. Playing again an enemy who has a plan and know what he is doing, how do you expect to win ? A move in to him with you army ? I dont think so, you will need a higher lv of combined arm skill. |
To me most of your replies were just not convincing. They all could be summarised to: I want more and I don't see how much I have already.
But you dont reply to them, instead, you only talk about your ukf rank and try to prove that UKF is better than ost because you have better rank with them, nonsense.
You don't have some tools. But you have other tools. Assymetrical balance. I can't really understand your need for smoke, for example. You have long range specialists (IS) and smoke is, generally, sth you don't need. It can be used against you by cqc specialists. Sort of fundamental stuff. Another thing that I can't understand is that you keep forgetting that you have mgs in t0. You should use them to support your IS. You must learn to reposition and play just like ost plays with grens + mgs. The only difference is that sections are better than grens, and have many more uselful abilities. This gives you the edge that should allow you to play effectively even if you don't have cqc specialists. This is how you move to higher tiers where you have stock heavies, snipers, etc. On top of that you have doctrines which can close the gaps in your stock build (commandos, assault sections, mortar, etc.)
Finally you bring in Assymetrical balance. If you understand that then why bring up "The whole faction is designed around all concepts that were asked for by ostheer players and rejected (close range grenade, 5th stock man gren squads, ability to build sandbags, heavy stock tanks, etc.)" as a reason why UKF is better than ost in the fisst place, isn't this "i want more but i dont see how much i have in already" ? Remember, it was you who is trying to prove UKF is much better than OST, not me trying to prove that OST is better.
If you say smoke is not necessary then tell me how to overcome MG and bunker spam with pio scout an gren to faust UC in choke point with UKF in the fist 4 minutes, what "other tools" i have in this situation ? It is very nonsense to say that some thing critical to dealing with mg and perform flanking tactic like smoke can be considered "not necessary". Further more, tommy is no better than gren out of the box by now, they only better far later on, after tons of investment but they dont have any edge early game any more.
And, I clearly aware of ukf have a MG in T0 but i dont mention it because you not say anything about it untill now, while i was replying to you. |
Well that is the point. You need more firepower to melt that HP down. It is simply unfair if it will take me 2 panthers to take down a tank. (Which also can be easily countered by brit at guns).
So in a realistic scenario you have a croc + 2 at guns and plenty of tommies and i got 2 panthers 1 pak 2 pgrens and some grens. You run onto me with your croc, rape my infantry or atg. Then i try to hunt you with panthers. Now i have to dive a 1000+ HP tank with 2 panthers which will be slammed by atgs.
I am not asking for an overnerf for a unit. Just make it less no brainer and punishing when you give your rear to enemy (Spoiler alert : Just like any other heavy tank)
In your scenario, if the croc run toward you, 2 panther and a pak can handle it event from the front since panther have enough pen, put your pak far behind and the croc will have a hell of a ride to touch it since it have to face 2 panther fist. Meanwhile, try to close in with infantry from the side, since croc's flame gun can only fire to the front, by doing this, you can get pgren to shoot in the croc's side, or force the croc to expose it side to panther/pak if it want to use flame again your inf, add a faust and the croc will not going any where. Those above are what i can recommend in your scenario but it not necessary the principal of any engagement.
Also, if your enemy support his croc with plenty of AT an infantry then i think he is doing combine arm pretty well, so "no brainer" is not a suitable description.
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I gave you lots of valid arguments. What are you talking about?
The only time you gave "valid" argument is in post #235, and i already reply all your point in post #236. After you stat talking about your ukf rank in post #238 and keep using your personal experience as argument while i already say that i wont comment about your rank in post #240. Basically, from post #238 onward, your argument is. "I can play UKF easier than i play OST, so UKF is the better OST", and this is purely your personal feeling. Also, your case of having better UKF lv than ost lv has been explained by elchino7 above.
But you just wrote (a post or two above)... that you want to discuss how to improve IS
Mate, "improve" doesn't mean flat buff if it is what you are refer to. "improve" is make the unit/faction more consistency, less chessy, easier and fun to use WITHOUT making it OP. You can track back to see what has been discussed, we were talking about reworking sections's bolster, reprofile bren gun, adjust weapon slot, medical and pyro upgrades, add lacking tools in the faction's line up, etc.
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Putting everything else aside... did you just call a G43 magazine a clip?
It also be a way of calling, nothing wrong with it. |