camo and retreat are raketen's identity
It's not good to get rid of that identity, and you can improve it in other ways
my suggestion)
cant move while raketen is camo
non-camo : range 50, sight 35
camo : range 55, sight 35
fix veterancy bonus
add sight+5(only camo) in vet 1
add range+5(only camo) in vet 2
add 5th man in vet 5
Its current identity is overall crap as its currently not even a proper support AT weapon. OKW lacks proper AT tools in general. What I mean by that is even a mobile AT infantry unit which is limited to only 1 Pzshrek without snares is crap. It does not even have the power to scare like the rest of any other factions AT infantry unit. It does not fulfill a role as an AT unit as it fails miserably.
The Raketenwerfer you can just in most cases evade it and even counter Rak with ease. Rak does not stand as either as potent or even a supportive weapon. It fails miserably in many cases and situations. Every other faction, it fulfills the role and it is hard to ignore their devastating effect because what scares them is is its surprise cuz of the use of the fog of war (used as a surprise tactic n camo is not even required) and its range. Rak just surprises and it does not even have a dangerous enough effect. Nothing good about it.
Most of the time 1 AT gun with other factions is fine as it can always make a follow up and it is very consistent and devastating. With just 1 Raketenwerfer is not even enough because you need 2 to actually do something. Raketenwerfer is the worst AT gun in game and that is a fact.
Even then, the other AT guns range is long enough to even catch the enemy by surprise without even the use of camo.
Your suggestions does not change its problems, in fact does not seem to make any real improvements. Vet 5 to get 5 man. Are you serious?
Nobody ever gets Vet Raketenwerfer as their chances of survival is the slimmest of all. Always when I use it as properly as it can possibly be used. It gets usually one shot because of its immensive received accuracy. It's current identity I must say, is very poor.
Its current function is very poor. Same goes with Sturmpio with 1 Pzshrek. Although you can put it in buildings the rak, there is no real advantage because it shoots the infantry most of the time as there is no button to command it only to shoot vehicles.
In fact most of OKW identity is screwed up. The reason why anyone uses Puma mostly for OKW early since there is no other proper AT. Rakentenwerfer and Sturmpio Pzshrek fails to cause an impact of AT role in the game.
Getting Raketenwerfer although comes early is a piece of crap as it scales and its adaption is very poor.
For 270 manpower compared to USF 280 manpower AT gun. What a blasting difference and we all now that if we had to choose between the 2. I am sure mostly everyone would always go for the range and better support weapon.
Even then, it causes such a huge disadvantage as they can barely stand on one foot. The SU, WEHR, USF and UKF have proper AT weapons and utility. OKW is just lacking that area utterly, AT utility. Ignore the tanks. Just the AT utility available, it is lackluster.
Here is a real resolution to their lacking AT role:
- Make the range the same as any other AT gun in the game.
- Remove Camo. It is already unique as it can retreat. This is already unique.
- Make it 5 man Vet 0 (cuz Vet 5 is ridiculous) and keep the received accuracy. To have some sort of compensation. They will still sustain casualties but no as often as they currently do
- Make this AT gun by default move faster than any other instead of camo AT gun due to its size and vulnerability.
Resolution for Sturmpio:
Replace it with 2 Panzerbursche for 60 ammo. Why 70 ammo as it currently is which ridiculous. Penals costing the same manpower and AT package which is overall far more devastating for costing 60 ammo and have the strongest snare although range is shorter.
For price differences, it is simply unjustified!
Devs please consider these points. I am sure everyone else have too valid and strong points. These are just my arguments and opinion. I just want these elements to be improved and diverse! Make it more playable! Thank you also for bringing this new update tmrw! Continue the hard work!