UKF have healing on IS, a healing/reinforcing structure and Medics.
Only the healing on IS is far superior to that of Grenadiers. Actually UKF has very little to be jealous from Ostheer when it comes to healing.
The Ost medic bunker is a lot cheaper than the British forward assembly healing which is basically the same. This gives you a lot more freedom for build orders (two or three medic IS are needed at least).
Med bunker also doesn't cost popcap unlike medic squads or USF ambulance.
Apples and oranges |
That's because ISU is better
KV-2 is a meme 1vs1 unit |
I am not. There are not enough OKW crybabies around to make the balance team consider buffing OKW.
OKW is IMO the worst faction now and I am glad everytime I play against them because of how predictable and limited they are. OKW has the worst teching by far. Volks aren't good enough anymore to make OKW snowball with a strong early game after the Conscript buffs, Riflemen buffs and Infantry Section buffs. They should just go back to 250 MP. 260MP for a unit that crappy is just bs. They outright lose every engagement after the early game and the non-fuel based support they get is horrible. OKW was never good in late game anyway (outside Tiger) and always relied on snowballing to compensate but now they can't do that and struggle really hard in general. (Speaking about 2v2 only)
We had years of crying when OKW lacked a medium tank, MG34, flame nades, smoke, counter to emplacements, volk snare, full resource income.
I mean OKW got all those goodies added non-doc, yet we still have Imperialdane claiming the Stuka and jagdpanzer are useless. So it's pretty far off the mark claiming they don't get anyone crying for buffs. |
Some really good ideas here. I'd vote "yes to all" except for:
The land-mattress reinforce cost is a trade-off for it not being destroyed as easily. All other mobile on-map arty (rocket/regular/etc.) is extremely fragile; and can be completely destroyed with most off-maps, direct hits with on-map, or a dive with a cheap unit. The land-mattress, while it can be easily decrewed, cannot be easily destroyed - thus, the resource investment is a lot more safe (you're paying for the weapon, not the crew). If the weapon's health itself was decreased to match a Stuka, for example, then this would be fine. Basically; yes, if a direct hit by on-map arty destroys the crew and weapon - no, otherwise.
It would be better to replace both with either a recon pass or recon loiter. Zero-counter recon just doesn't fit the game.
No, it's not. Its currently an inconsistent RNG wiping machine. Its both incredibly frustrating to use, and to play against.
Land mattress dies in two tank or Pak shots
When the targeting on the LM got changed they should have reduced pack up time now it can be killed so quick. It's kind of lame right now |
This is the exact logic you use for gren buffs and have done since before the tournament
Only now you admit ost are viable |
The forgotten unit of last tournament, unfortunately he was not built once despite the complaining he's better than obers and will break the game.
What does everybody feel about him? Personally I think he's still a little underwhelming early game, especially vs Ost sniper that has a field day. (There's not an allied four man squad more vulnerable to snipers)
I would give him thompsons with clone Pgren StG stats and be done with it. Or maybe give five man starting and juggle around stats.
Then you could look at adjusting Tommy moving accuracy if people are still crying about that. |
Theyre only good in the early game... that thier point. no one rly wants Ostruppen to fight allied late game inf.
The core design of OST as a defensive faction is long gone. U simply diddnt want to lose ground against allies. Everyone plays agressive to make up ground. The COH1 tactics are long burried my friend.
u mean like inventing more untis for Brits because they want the "burger" or Mortar for each faction?
Or snares?
Its funny that if allies lack something, its like "unplayable".
But when grens struggle against overbuffd allied inf.... "l2P u got all your tools"
Last tournament no one builds grens, everyone searched for ways around it.
But hey its ok.
And all the "delicious sides" allies have, are not there or what?
Of course grens struggle vs 280mp+bar tech+grenade tech+120muni. That's why you got pgrens and a sniper to supplement. USF don't, they just have rifles and some officers for utility.
If they were on a fair playing ground with upgraded rifles that would be ridiculous.
As for missing tools OKW got plenty of moaning for a medium tank, flames, MG and smoke. And guess what? They got all those added nondoc.
Brits are still lacking and as relic have refused adding a mortar, dealing with bolster or adding an elite inf. Tommy power level will roughly remain. |
The way I see the last few pages is like this
You have rifles and tommies which are your Big Mac, better than the regular burgers and more tasty as the game goes on. But you have to pay extra for the big mac sauce (BARS, five man) cheese (nades) and you're much more limited on what sides you can choose, and what sides you do have (vickers, sniper) are inferior or outright lacking compared to the more complete Ostheer meal (mortar, flamers, pgren).
Currently Ost have grens that are more like a regular burger, slightly underwelming huh? Sure but you get the cheese (nades, LMG42) for free. Sure you might still think this is unfair, my burger is not as tasty! But actually you get a lot of sides like fries, coke even an awesome Mcflurry ice cream to go with it (Pgrens, best sniper, MG) that even up the equation. If that's not enough then you can use a promotion to swap out your burger for your own Big Mac(Doctrinal 5man, ostruppen, assgrens). So as ostheer you have a full roster so to speak, not just that but your supporting "sides" in this roster are a lot better.
What's wrong here is axis players want an allied Big Mac (5 man, double upgrade mainline inf) yet still want to keep all the delicious sides the allied players don't have (sniper RoF, MG42, Pgrens, free upgrades).
That's unfair and would break balance. |
Since they cost less and they face elite-infantry, they are not suppose to fight them, like I hope grens are not meant to face shock troops.
The tournament also showed that Ostheer rely heavily on Ostruppen doc, or Agren, or Infantry doc, but never on vanilla gren.
In 1vs1, it seems you want to avoid grens (for ostheer) and mortar (for everyone).
By your logic I guess british Assault officer is underpowered too? He was not built once despite tommies seemingly to struggle vs those Ostheer upgrades or callin inf. (win rates support that with brit win/loss vs ost).
Countary to that we actually did see grens (yes upgraded as you said), and Ostheer won a lot of games. I'm not seeing where the issue is here in balance. |
And this where you are wrong in my opinion. The patches have already changed the power level of 30 units instead of reverting the original changes to Penal and VG.
And you seem to continue changing the power level including the tommies recently.
Mainline infatry should be the core of most armies in most cases and their interaction should be fixed after all these patches. Any changes need for non stock unit should be made to doctrinal units and not stock mainline infatry.
Else you will simply continue to power creep units in endless circle.
Apply a good solution might not be easy but it much more "feasible" than applying band aid over band aid over band aid.
You keep using grens as a golden standard, they're not. You have selective memory and they were nerfed back then for good reason.
If you revert patches to decrease what you call "power creep" grens will be launching rifle nades from almost double the range they do now and carrying G43 and MG42 like they could before. Meanwhile pgrens would be overpriced and not worth building.
Hey let's remove the garand buff and give back rifles flamers and rifle smoke because in your eyes that power creep.
Infantry balance is a lot more spread out and interesting now rather than "build loads of grens and upgrade them into rambo" G43 MG combo design we had before.
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