That's the reason why I suggested it for Overwatch doctrine, albeit with an upgrade to an Antenna as well, like the 223, so it can fill in a Recon role to fit in better with the commander, but even without it I think it would still be useful like you said. The Jaegers coming in it could easily be turned into a combat group or something.
The main focus seems making the commanders "thematically fitting"
The synergy in revamped commanders seems to be mods last concern honestly, just like they don't really care about keeping """non basic""" units (anything that isn't mainline, mediums, TD, mortar, mg and a few light vehicles...so basically any unit that isn't included in the straightforward cross-faction build order) viable in balance patches.
I mean, can someone really give me a solid reason that explains why we need Stormtroopers in a doctrine that grants Panzergrens with passive and offensive buffs for 30 munitions ?
What is supposed to be the purpose of a doctrinal at gun with ai ability IN THE ONLY SINGLE FACTION that gets the only non doc at gun with an ai ability ?
What is supposed to be the point of m3 halftrack when wc51 can now capture, mount a buffed 50 cal, transport troops, use mark target and drop heavy arty in THE ONLY faction THAT HAS ALREADY a mobile NON DOC reinforce and heal truck ?
It's flawed, and the fact that we have a doctrine that has been in the revamp patch II times only proves it.