Dont you know this patch is supposed to fix team game meta? Stuka is trash in 1v1 because no one would spam support weapon ( especially maxim get nerf too much) anymore because they all know that there is op non-doctrinal stuka which can come out before 10 minutes.
You talk like:
1) there is such a stock option for ally
2) there is T0 AT gun for ally which can cloak and cheaper ( look at the [ppr doctrinal M-42)
3) there is pershing after full tech for USF
4) there is non-doctrinal mobile artillery for USF. There are non-doctrinal/doctrinal mobile artilleries which can arrive before 10 minutes.
5) caches are free and the faction can have same amount of soldiers after building a cache ( and they are more expensive in upcoming patch)
6) having vet 5 is not an advantage however it definitely is when compare to others that don't have this chance.
Although not every stock units of OKW is the best (in fact most of them is the best already), they undoubtedly are advantages that provide ultimate flexibility for OKW players.
Oh it will SURELY fix the game for teamgamers, so they can play their noob 1 bridge map well...
Favt is that will break 1vs1 and 2vs2, render half the rosters useless and we are talking about the main competitive mode.
1) No indeed, the most cost efficient elite is locked in airborne doctrine, their stock option is to slap double upgrade and make terminators out of their mainline, and support it with the best AI tanks in game (he sherman, t34, centaur..)
2) wow it can cloak, garrison (and fire to infantry), and it's cheap/T0...imagine how powerful it would be if it could hit something and you didn't need 3 of them to get any result.
Meanwhile allies get a viable double at on cheap squads
3) No there isn't, it comes out at 13 CP, which means you won't need tier 2 or 3...
4) no indeed, but last time I checked usf was the only to have an infantry sniper with tank destroyer range, and stock he shell. It has also the only non doc officers with ability like recon pass and arty REGARDLESS of doctrine.
Oh yeah and the NON DOC ability to pop smoke out of tanks asses, as well as having an entire roster that can deploy it, RE, captain, TD and team weapons excluded.
Oh and doctrinal demo, in a super meta doctrine nontheless...
AND non doc riegel mine with perma stun.
5) of course it isn't, yet it STILL didn't get the option to build it and secure cut off, which makes the faction even more fuel territory dependant
If you think it isn't an advantage we can try to give okw fuel caches...
6) you know what's another advantage, having self heal on vehicles, 0.75 moving accuracy and a cover bonus on any infantry unit...guess what? Nothing was taken from them for it
"Although not every stock units of OKW is the best (in fact most of them is the best already)"
LOL
Since when okw got double bar rifles, firefly, pack howie, su76m, calliOP, vickers sniper mg supersayan in buildings, doublebren is in green cover, sherman with hesl shell and still same pen as panzer 4 (110 fuel), 6pounder, mortar pit, demo, m20 mines ?