The strategy of flanking a tank in this game is quite hard.
Difficult flanking can lead to many problems.
TD's long-range out-boxing is incredibly powerful, making Heavy TDs too powerful in 3v3 games or 4v4 games.
On the other hand, a mobile TD like the m10 makes it very difficult to use.
This is for several reasons.
1. Engine damage becomes very easy.
- In general, in terms of attempting flanking, maneuverability is a very important factor. Therefore, it is difficult to flanking at the same time as the infantry, and tanks often operate alone. Even with infantry and combined arms, it is difficult to quickly remove enemy infantry before causing engine damage. Only a mistake, the tank that receives engine damage during flanking is almost certainly destroyed. During the flank, you must avoid enemy infantry, mines, and anti-tank guns and bypass them, easily blocked by CAS skills. While it is extremely risky, the probability of success is very low.
2. The backward speed of the tanks is very fast.
- As is the case with real history, most tanks have very slow backward speeds compared to forward speeds. However, CoH2 does not make a big difference. This makes it easy to respond to flanking; You just have to move back a long distance.
This also makes it easier for the tank to retreat in a frontal battle. Even if you make a mistake on the enemy's front, you can just back off quickly. This makes relatively frontal combat easier and reduces the value of flanking.
I would therefore like to suggest these changes.
1. Change the effect of engine damage.
- Engine damage reduces the backward speed significantly, instead of reducing the forward speed less.
This will cause the vehicle that receives the engine damage to choose one of them; Will you give me a rear armor, or will the enemy make it much easier to pursue?
2. Lower the HP causing engine damage.
- Current trams are subject to engine damage if they are below 75% HP. This creates a condition where engine damage can be achieved if one penetrates through the medium tanks. I think that improving this will make flanking more active.
I want to hear your opinion.
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