Yes JLI are clearly over performing but people keep using words like broken and over exaggerating units performance, this was one of the reasons why relic had flopped so many updates because players would over exaggerate whats OP or UP leading to over buffs and over nerfs
In almost every other case I'd agree with you completely, but JLI are that broken. Their new sniper rifle has 0.9 accuracy versus cover. That's an insane advantage in a cover fight. Then throw the 75% health instakill threshold and the +50% First Strike accuracy bonus on top of that.
With their sniper rifle, JLI can comfortably go toe to toe with Obersoldaten, Guards and LMG Paras, all highly expensive squads specialized for long range cover combat. And that's 1v1. Equal manpower is an outright stomp.
This anti-cover tech is so powerful because the bonuses from cover are so high: 50% received accuracy in any cover, and a 50% damage reduction when in green cover. JLI get these bonuses but their sniper rifle ignores them from their opponent.
That's the strength of JLI: long range cover denial. And at CP1, that's a game-warping problem. That's what Snipers do. Snipers are balanced by a very high cost and being 1 man squads that get wiped outright by light vehicle flanks, and they're still an oppressive presence in any game they appear in.
- If JLI are meant to be an alternate AI squad, they need to lose the sniper rifle outright. Everything else is fine without it: give them a weapon upgrade that obeys cover rules instead if they need a scaling aid, such as double normal G43s.
- If they're meant to be a half-sniper, they need to be balanced against snipers, not Volks.