Hahhahaha /cry 5 men IS with brens. Its never okay for allies to have an infantry unit that wins in late game.
That is a vast oversimplification of the game mechanics.
There is no 'infantry that wins': the performance of squads is dependent on range, movement and cover.
Even Shock Troops, which beat just about anything close up, are vulnerable if forced to fight at range.
Damage from 16 to 14 and compensating with higher accuracy is a slight adjustment, not a "nerfbat". Besides the fact that I think you are overreacting, we're already ahead of you and also plan to buff the sniper's aimtime and increase the suppression on the Vickers a tiny bit to compensate the slightly decreased IS performance. Amongst other things.
I get the logic (faction needs more anti-cover ability, buff the anti-cover unit), but please think
very carefully before you buff the most widely reviled unit in the game.
If you create a sniper meta, it's not going to do nice things to the remaining player count.