Like, what the actual fuck?
Panther far accuracy: 0.03 (OKW Panther is 0.35)
Panther target size: 24
AI capabilities: kinda ok
Jackson far accuracy: 0.03
Jackson target size: 24
No target-shrinking capabilities
AI capabilities: inexistent
Jackson far penetration has been LOWERED too.
If the Jackson wants to fight vs Panthers at max range, while kiting, multiply the numbers I gave you by 0.421875
The chance to score a penetrating hit vs a non-blitzing panther at max range while moving is 30%. 30 fucking per-cent. Now, go play the mod before you make another post about the Jackson.
Should jackson also get the same HP, armour and accuracy as the Jagdpanzer, too?
wow calm your tits dude, if u srsly think the jackosn is fine at 135 fuel.......lol please since the jadpanzer cost more should it also get the jacksons speed, turret, damage, access to HVP shell etc no.
He gets heated because the people who make these complains never play the Balance mod, they just complain about Allies being buffed and Axi getting nerfed, you'd lose your temper too after awhile.
FYI I HAVE BEEN PLAYING THE MOD.
Now when it comes to jackons, first it needs a cost increase. OR it needs to be effective counter to heavies but venerable to mediums. e.g. since ostheer is the "gold standard" the stug nerfs is to make sure its good at countering mediums whilst you get the panther to counter heavies. The jackson however, counters all tanks at EASE. even though USF has access to bazookas and ATG's which are effective vs mediums already.
This is why i proposed a range decrease so axis medium tanks can fight more effectively vs jacksons. Any small nerfs to the precious USF and people lose ther sh*t