Please heed the following advice and reconsider your position.
The whole argument of:
- People blob
- Therefore mines/PeeWerfers/CalliOP/Mortars should continue to instawipe squads
- Thus, people will stop blobbing (so that they don't get all their squads wiped)
Is flawed, and similar to the following argument:
The reason is that there are unintended consequences elsewhere in the game:
- Having access to easy squad wipes encourages buying said units
- Mortars currently require no micro
- This promotes lazy playing for the mortar-guy
- Provides a frustrating experience to the victim-guy
- This is despite the fact that the mortar-guy does not deserve that reward
Wrong analogy mate. There are plenty of counters to mortar, they aren't infallible and the more fluid the game becomes, the less effective they are.
And the whole "provides frustrating experience to victim-guy", tough luck, every single experience doesn't have to be pleasurable. Getting smashed by colonel 100 shitbuckets isn't fun either, but that is how it is, just get over it. We aren't talking of broken game mechanics, but essentially trying to fix something that is not broken.
Mortars have plenty of counters and they are hardly the only AoE unit that does those lucky insta wipes, that is an issue with RnG and unit clustering, not the unit specifically.
The other day a AEC insta wipped a squad of jeagers because they decided to cluster all together. Despite how OP AEC are this is the fault of poor game coding not AoE weapon.