First off, you are cherry picking. You chose another faction that has a famously fast medium tank, but that medium tank isn't anywhere near as good as the PZ4.
Personal accusation do not promote the debate, pls stop them. I never used the time PzIV as an argument for the USF tech. I responding to claim by a specific individual and I proven it to be false and misleading.
Second, my question about USF tech costs was rhetorical because we both know that the cost is higher and the timing is slower.
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This update moves everything in the right direction, but several questions remain.
Why does every Allied faction have to pay for grenades where Axis get them for free with tech?
Why are the means by which the USF and UKF acquire vehicle snares so punitive?
These are genuine questions, not rhetorical questions meant to incite inflammatory comments.
PLS decide are you question rhetorical or not?
PlS if you do not mean to incite inflammatory comments stop making ones like accusing me of cherry picking.
I don't know what you referring to as USF tech cost. You have to be more specific. In the current live tech tree teching is not slower.
A USF player can choose to get grenades before an Ostheer player if he wants to.
A USF player can choose have access to a BAR before an Ostheer player can have access to an LMG
A USF player can choose to have access to Bazooka before an Ostheer player can have access to shreck
What the current USF tech does is give the choice of what and when to unlock the tech you want, if you want to unlock everything then yes will pay more in tech.
"Simply because of it's own design?" Unique design isn't the problem, it's whether or not that design is inherently under or over powered.
No unique design is not the problem, the fact remains that USF had higher win rates for years using the same tech design.
Stats show that currently USF's faction design is underpowered. The changes within this patch aim to bring them up to par with the currently stronger OST/OKW/SOV. That's not up for debate, it's in the original post, and it's backed by stats.
Maybe one should be looking to bring OST/OKW/SOV, who where buffed, down to USF level since UKF will remain UP and will have to go thru another of this factions redesigns. Or one should do UKF redesigning at same time and be done with it.
Returning OST/OKW/SOV to lower power level, should be allot easier since they have been there and simple reverses in some of the buffs they have received should do the trick.
Or one could take a break from all these faction redesigns and fix long lasting issues that could greatly improve balance like vet abilities, vet bonuses and so on...