I don't think that is true at all. 10 shots from a t34 landed on a kubel (ts 14) a 100% of the time at max range. At max range against a panther's side the t34 only "missed" 8% of the 25 shots. Do you have any source on this being the way it's calculated? It doesn't line up with anything I've seen in testing.
Sources:
- Cruzz
- Miragefla
- Just about anybody that has ever meddled with the stats
Target size is native, vet0 received accuracy bonus for all entities. Tommies have 0.8 target size at vet0, which makes them so difficult to hit.
What I said was that at max range:
- 60% of the shots will be direct hits (accuracy rolls)
- Some shots will miss their accuracy rolls, but still manage to hit
- Thus, the percentage of shots landing will be at least 60%
- 10 samples is no samples
Direct hit chance depends on accuracy vs target size
Scatter hit chance depends on angle (scatter) vs hitbox size
Read my response again.
I ran my simulator again for the T-34. At max range:
- Accuracy hits have a 60% chance to land against the panther
- Scatter hits have a 55% chance to land against the panther (if the Panther is on a 90° angle at max range)
If we use conditional probabilities, we can infer that the outcome of each attack is:
- 60% direct hit (either front, or rear armour, 100% of the time, depending on the precise positioning)
- 22% (40% * 50%) scatter hits (half of these will probably land on either side)
- 18% misses
You can see that 73% of the hits are going to be direct hits; not scatter rolls.
Panther side armour exposed attacking ground. T34 at max range and everytime the panther's health went below 50% I bumped it's health up.
If you used attack ground, of course you have a good chance to hit the side armour. Attack ground counts as scatter shots. And scatter shots could land anywhere.
However, as I said:
- The vast majority of the hits are going to be direct hits (accuracy), and are NOT going to threaten rear armour
- The rest of the attacks will make a scatter roll
- At max range, you can actually dodge scatter rolls; they are not heat-seeking
- You cant use attack ground mid-fight. It requires micro and makes your tank halt
- Since Panthers are such racecars compared to T-34s, if you halt, you are never going to catch up with them.