General Information
Email:
znqrhcrznvy(pgc)farnxlznvy.bet
Register Time: 4 Feb 2013, 18:44 PM
Twitter: @AirfixPanzer
Residence: United Kingdom
Nationality: United Kingdom
Timezone: Europe/London
Game Name: AirfixPanzer
Well it certainly didn't take long for axis players to complaining again. Let's just remove soviet snipers next patch for "balance" and cause #$%& soviets
There needs to be some serious re-work given that sniper spam in team games is well and alive.
Word.
The natural counter is the 222. But it gets destroyed by just about everything, including conscript rifles. It's survival time versus Guards is about two seconds. And atm snipers are a combat indicator for Guards.
The battle servers are great on my rig. I've virtually no input lag, it's 90% better than before. Unit commands are crisper and I can finally dodge 'nads and mollies.
I have a good broadband connection and am in the UK, playing on a decent gaming rig and before this patch CoH2 occasionally felt like I was playing on dial-up.
Grens are still the most underwhelming unit in the game. There needs to be a 10 muni decrease in mg upgrade.
222 SC nerf is laughable. This unit has a cruddy upgrade (spot infantry, wow, yeah the whole map is dotted with them) as opposed to the M5 utility (over-drive and have passengers). The new pew-pew cannon is poor.
Unless you have the micro of Deep Though and HAL the 222 is a waste of time.