Good changes, both CP and balance wise.
Awesome new map, need to play it though.
Can we now talk about the soviet snipers, god I hate them
THIS.
Sure - in the 1 V 1 world it's not a problem (well, not as much) - but 2 V 2 upward, Soviet sniper spam is a joke.
What can you do?
Can't counter snipe.
Can't inf rush them.
Can't MG them.
The only 2 options are DLC call ins - HT mortar (and that's relying on pure luck) or Ostrupen spam simply because they have 6 man squads.
And don't even start me on mines.....Whats the point of the German anti-personal mine - one that specifically says "HI - THERE ARE MINES HERE!" with a nice big sign? I mean, really - what sort of genius thought that was a good idea??
Also - mine detectors eng - they can DETECT the soviet mines - but the can't disable them? Seems they can disable demo chargers but thats it - so you either have to have a mine sweeping team with your units at all times just to detect (yet not remove) the mines - and the only "removal" tool being shreck panzergrens? 125 muni and T1 just to take out mines that pio's are unable to?
Why not give both factions the same mines as it was previously in vCoh - ditto for the 2 man sniper teams that make counter sniping impossible and no vehicle sniper harassment till T1 - which is a rather slow and poorly pathed (and easily AT naded) 222....
There needs to be some serious re-work given that sniper spam in team games is well and alive.