"It's what Brad used to do. Didn't end in the most funny way for him..."
I didn't agree with the criticism of Brad some some sectors of the community. The devs and balance testers etc have all the data where those moaning and whingeing only have their results to work from.
Kyle's reaction seemed to be more one of bemusement that anyone had such a problem, indeed he asked A_E to explain - which he did with reference to 4v4 comp stomps.
Note that for anyone who didn't watch the stream Kyle didn't specifically say learn to play, but did point out the weaknesses and that no-one had ever used the commander to win competitions or high level games. I think his exact words were that he just couldn't see it being OP.
Sorry, I didn't realise such a simple thing needed explaining.
What actually happened on the stream with regard to this commander was as follows:
- Kyle said that he watched ESL and the commander wasn't being used/did not pose a problem when used. From this he concluded that it's not a problem,
ignoring everyone in the chat who was trying to explain that it's an issue in 2v2+.
- A_E then jumped in with his comments, differentiating between the hardcore 1v1 ESL players and the "once-a-week 4v4" players. He explained that in his view 4v4 will never be balanced and the 4v4 players should just not take the game so seriously,
thereby completely ignoring the 95% of the community who fall squarely in between these two extremes, i.e. regular players who play a mix of game modes.
- Kyle then attempted to explain how to counter this commander, which came down to "be aggressive". It's not bad advice but it's not a hard counter to this commander and isn't always possible.
To address your point that "devs and balance testers have all the data" - this is true, but Kyle was not talking about data, he was dismissive of the concerns expressed here and in the stream chat on the basis of "I watched ESL 1v1s". This is not data, this is someone who knows very little about how the game works demonstrating their poor grasp of the subject in question.