If they have been fired, there is surely a reason for that.
If its because of poor performance, well, nuff said.
If its because of company cutbacks, well, tuff shit.
Losing your job sucks. Doesn't mean it's always unfair - these are different issues.
I think there are a few people in this thread who have an opinion formed on the basis of their own work in the gaming industry and believe their perspective is somehow more valid because of that.
Personally, I do a lot of "trolling", memes etc. but I always try to focus on the facts.
The fact of video game community relations is that it's 100% down to the Developer. Katitroll and Wuff (who I respect) can argue anything they like, but there is no getting away from this simple fact.
Relic's community relations policy has been atrocious. I remember watching a Siberian stream several years ago in which he was defending Relic. How long did it take for him to be labelled #Toxic just because he got fed up of waiting for Relic to up their game?
Relic's patching policy and patches themselves have been atrocious. Not just recently but since the game came out.
Relic's information disclosure policy has been atrocious. The only thing it did is encourage the emergence of somewhat raised expectations which their patching then failed to meet. All this endless #excited_but_NDA policy was a source of repeated disappointment for anyone who was still gullible enough to expect anything good.
The reason the community is so "toxic" is very easy to understand for anyone who follows politics: a politician will always try to get the truth out, no matter how embarrassing or debilitating to their ambitions, first, and themselves, if they are sure someone else is going to if they don't.
Relic have been stringing the community along from one disappointment to another for years.
The only way to fix this is to create a community-influenced development approach where the community is encouraged and publicly rewarded for contributing to the game with suggested balance improvements, bug reports, mods, streams, community tournaments etc. This means a CM who actually has influence with the development and balancing teams and an understanding of why this is important from senior management. I work in communications, I can tell you if I was in charge of this on these terms, "toxic" would be a word used to refer to the bad old days within 6 months.
P.S. I am getting seriously tired of the people on this forum whose views are so shaped by the fact Relic sent them a T-shirt/retweeted their inane post/replied to their forum thread/accepted their steam friend request, that they would continue to blindly defend events like the last series of patches or the chaos that's been happening for years outlined above.
It's a free world, you can say what you want but you should know the rest of the community sees through this sycophantic attempt to negatively hallucinate reality for what it is: a few free-T-shirt-happy suckups trying to please.