Yep, CoH2.org has turned into a fucking echo chamber at the moment. I'm an old hand vCoH player and even I'm down on the negativity here. I might revisit this forum in a few weeks to see if it's got better, but Ami needs to know this place is getting a rep as being the RPGCodex of COH. That is to say a festering, gonzo pit of hate and bile. And it's not even *funny* hate and bile.
BeltFed Actual OUT. |
^ Not all the time. The D3 decisions, for example, were sheer hubris. The COH2 decision around lobbies and some of the DLC comes across as hubristic.
You make a bad call but plough on regardless due to pride. Hubris.
As for the community - dammit the something-for-nothing types piss me off - $70 for a game they want supported for six years with stable MP? Those guys are dicks. There's not many of them, but they are out there (digital generation 'Y' content is free and all that).
OTOH those of us making sensible non-P2W suggestions around DLC are ignored.
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I'm interested in discussing this without knocking developers. I want to understand the disconnect between players and designers. Is it hubris?
I'll get to CoH2 in a minute, but first... Diablo 3.
I loved Diablo 2 (never really played the original). D2 for me defined everything that made ARPGs awesome - stability of battle.net, collectibles, cool classes, the horadric cube, PvP, random dungeons, variable character builds...
Then along comes D3. The lead designer was carved from a giant, impenetrable block of hubris. Variable char builds? Nah. Twitchy modern gamers need an identical menu so they can reconfigure their character all the time accessing the same suite of skills. PvP? Eventually, but first we need THE AUCTION HOUSE!
The AH was to D3 what DLC Commanders are to CoH2. You buy and sell items and Blizzard takes a cut. Some people spend real money. Economics 101 - the AH killed D3. Why collect items and convert / pimp them like in D2 with the cube when you can just grind and buy?
Item inflation killed the game. On the forums Blizz were told, repeatedly, not to do it for obvious (to those not working at Blizz)reasons. They did it.
Less classes. Identikit skill trees. The Auction House.
Don't get me started on the permanent online requirement
Hubris. Hubris, everywhere. When the original dev of D2 made some noise he was machinegunned online in a deeply disrespectful way by the current devs.
What happened? Sales declined. D3 is dead, we wailed. I got 100 friend requests a week from gold spammers. My character felt and looked like everyone else's.
The dev team stuck their fingers in their ears and went nyah nyah nyah!!!
Then guess what happened? When the expansion was planned they parachuted in a new, more conciliatory lead designer. He's being paid a fortune to do what was fucking obvious from day one --- kill the Auction House. He admitted some mistakes. Things, if they didn't get better, got less bad.
Is any of this sounding familiar? Nickel-and-diming suits, greedy bastards with no understanding of game design, pressing revenue models on designers who are forced to walk the plank with the customers?
I'd like the financial and business side of games development to come down here, into the cyber-mud of the community, and justify their bone-headed, fucktarded decisions. I want them to take some flak. I want them stripped of their hubris.
TL;DR - what's wrong with most modern videogames is obvious to everyone except the greedy bastards in the executive wash-room.
Am I wrong?
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O/T slightly, Rome 2 is the most disappointing release in years. I love the TW games. LOVE THEM (calm down Beltfed) yet Rome 2 is so... dull. And unintuitive. And broken.
I'll get back into it eventually, especially once its modded but dammit I'll never make a day one release purchase again.
CoH2 is a model of stability and immersion by comparison. |
CoHO was awesome and I loved it to bits.
It was totally upfront about the P2W aspect and you couldn't argue with it. |
I got absolutly no idea who General Mistake is. Someone who is active @GR? He isn´t a popular / known german player, he isn´t a popular german streamer, he isn´t an active member at the biggest german fan side hq-coh.com or at YouTuber. Otherwise i would know him. Means i wouldn´t consider him being part of the german community and thats my point: The german community wasn´t represented in Vancover at all.
That's so bloody German - there's an official list as to whether you are a member of 'The Community' or not. |
I'm still waiting for the 222 Ace.
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I think Greeb is right about lobbies. But if we are returning to that model (and I hope we do) the game needs mods. I'm hardly mister politically-correct, but the nazi / race trolls that used to infest vCoH chat were disgusting. |
Would you also introduce map rotation for vcoh again? There are some nice new maps made in the past, which were part of some tourneys too.
* strongly agree * |
You sure?
Game hasn't gotten any better since release....
I'm sorry, but this is palpably incorrect. It's getting better. Slowly, but it is. Dude, if you feel that way why bother? I've walked away from a number of game franchises when I felt this way and I found it better to find something fresh than just sit around fuming. |