General Information
Email:
znqrhcrznvy(kkv)farnxlznvy.bet
Register Time: 4 Feb 2013, 18:44 PM
Twitter: @AirfixPanzer
Residence: United Kingdom
Nationality: United Kingdom
Timezone: Europe/London
Game Name: AirfixPanzer
This thread is full of really great ideas for this unit, which doesn't seem to realise it's potential.
A slight armour buff and a slight MP cost reduction might make this a more viable unit for me. In fact, given the usefulness of their rifles it might be balanced by removing the flame upgrade.
That would give Sovs a non-doctrinal, viable T1 infantry unit that (at about 320 MP) can form the basis of a solid early game without being OP.
Panthers, with their ludicrous turbo-chargers, can warp around unsupported. Soviet heavy tanks, which lumber about like sclerotic dinosaurs, require a retinue of babysitters.
Like I say I play both factions. I happily spam warp-panthers. They are, however, the best tank in the game and cheap at the price.
I play both factions. IS-2 is crap. Panthers eat it for breakfast. If you are fielding infantry against it, OTOH, you just brought a knife to a gunfight.
OK point taken. I shot from the hip there, I apologize.
But if Relic is going to offer 3 v 3 and 4 v 4 it isn't on to just say "hell, we ain't balancing *that* "
Of course, if Relic acknowledged that larger games are different (as per loads of posts asking for that) and scaled accordingly then this wouldn't be an issue.
As it stands the game is balanced for a small minority. Seems ass backwards.