Where's 'remove, don't replace?'
I left an "other" for the sake of not having a million choices. You explained your idea, which I appreciate. I wouldn't mind being gone either, but I find that people usually prefer reworks over removal |
Radio intercept ends up being your worst enemy now that you (want to) attack 'free' upgrade abilities, because it's far more useful thN the flares implementation, yet you don't complaint about it.
I've already stated why I think the flares are better. Answer my question. Do you think the flares shouldn't be changed? You said l2p first, then you changed your mind. If you're going to argue, at least be consistent
You made this personal a long time ago, so again, stop expecting me to take the high road when you regularly insult me. And stop derailing threads, I know that's probably hard for you
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They probably should be applied, but I won't lose sleep if they aren't. Don't see squads fighting out of HTs too often |
Actually not. The only biggest role recon has is to KNOW if your enemy has already fielded a specific troop. I e. Shock units. Therefore radio intercept gives you that information without needing to know where is it.
Our opinions on this don't matter unless you think flares shouldn't be changed at all. Is that what you think? You went from "l2p" to approving of a nerf, so clearly you're here just to argue with me...
Make a thread about radio intercept if you think it's better. |
Yeah the vcoh comparison isn't valid for reasons others have said. That doesn't mean you're wrong though, I too have felt the need to send in units to die to free up space for tanks. Mostly in 2v2s as well
And I find it's usually the opposite of spamming one unit that gets you there. It usually happens when I have a good mix of support weapons and infantry |
Again, not saying Radio Intercept should be changed in any way, just that the main problem with overwatch flares is not their strength, but their implementation.
Then you're disagreeing with my choice of words. I'm saying overwatch flares are too strong for the lack of cost/input they require. Not that they're too strong, period.
As I said, I voted for a free ability on volks+sturms. I also like elchinos idea, which makes it more in-line with radio intercept.
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Disclaimer 2: I never said radio intercept should be changed in any way.
The implementation of overwatch flares should be changed however.
Then whats interesting about saying radio intercept is weaker? It's a strong ability to be sure, but on map recon will always be more useful |
Disclaimer: I agree overwatch flares are bollocks, but calling radio intercept a weaker ability is an.. interesting opinion.
Then where's your thread about it? |
It absolutly does, apparently OP's dislike the ability and want it :reworked: (AKA ninja nerf), or removed.vYeah, people dont get sarcasm at first try, but even slowpokes get the joke eventually.
All of this is just you derailing a thread because you don't like me. I don't like you either, go ahead and pm me if you want to continue acting like a 5 year old
Units gaining abilities for free:
-IS/Rifles/Volks/Con building defenses or Conscripts been able to repair. Can't remember but Rifles used to have extended LoS on cover but it was really bugged and not working.
Perfect example. The option I voted for was a free ability on volks+sturms. This ability being free is only an issue because there's ZERO input. Radio intercept is as powerful as an free, no input ability should be. |
To OP:
Is a solution to 'rework or remove' just because someone doesnt like it? Think about it.
It's free recon. That was correctly fixed on the British command tank. It should be nerfed here too. This has nothing to do with anyones likes or dislikes.
Maybe i dont like axis at all, but removing the entire faction is pretty dumb.
Then it's a good thing you're the only one talking about that |