The game should have MORE squads like falls (ones with risk associated to the reward instead of holding their hand across the map and stacking their DPS on a couple of models) so that we can out the tactical back into the tactical rts genre. As exciting as stg volks and double bar rifles and 5 man double Bren tommies are I don't think we need anither variation on the literal exact same thing but slightly different, in the proposed case being "the literal exact same thing but like... Stronger"
I want some diversity. I want units that are fun. I don't want more plain Jane vanilla matchups.
Okay well I can agree with all of this, but now it's a little idealistic for me. I agree the design of volks and Rifleman is boring, I think half of their respective faction design is boring even after all the changes we've gotten, but its what we have.
Falls can reward great tactics or they can get instantly deleted because your opponent got lucky (moreso than most elite squads).
"the literal exact same thing but like... Stronger"
I want some diversity. I want units that are fun. I don't want more plain Jane vanilla matchups.
That's an unfair way to characterize what I'm saying man. If you're gonna expand the conversation to this large a scale then it's kinda worth pointing out I'd want volks to be different. I really think they should of been balanced without a weapon upgrade after schrecks failed. So there wouldn't be this overlap with falls if you're going to talk about entire faction designs
Like you're telling me they'll overlap with volks, who I'm fairly certain you agree punch above their weight. There's a lot going on here that confuses me