Arranged teams vs Randoms is BS in CoH2, but not because its AT vs Randoms in a first place. The only and main problem, is that AT teams have its rank separated from ranks of individual players with-in the team. This only leads to X games being ruined for other players, during this AT team ranking up. Whole AT system in CoH2 is a legal way of smurfing.
As for the idea that "game was balanced around AT teams", even if this was true, whats wrong with it? If randoms are good they still will understand how to create synergy with each other, just because they know how to play.
Sure AT teams will have an advantage in terms of VO and understanding of teammates capabilities, but still in terms of actual gameplay and strategy there is little difference between good AT\Randoms, because this is how game is supposed to be played in a first place.
Let's take a look then:
Team 1 | Team 2 |
You | Mediocre player |
Your friend who may also be retarded | Retarded player |
How will you play? You will communicate with your mate to find best strats using chat or voice chat or even play in the same physical space.
How will I, a complete rando, play? At best with PING PING PING PING PING "GO HERE gardenING kitty" with a player that maybe does not even speak english. lmao.
Also,
If randoms are good they still will understand how to create synergy with each other, just because they know how to play.
Really? Mental gymnastics level over 9000 if you unironically believe that.
On a side note, AT mixed with randoms are the worst thing to happen to this game because they also hide the fact that the current playerbase is abysmal in terms of real numbers and conceals the need for a big big change in COH3's way of things. Brainlets will be happy as long as they push a button and play, not caring about ranking systems' fairness, queueing techinques, elo etc.