Any idea how I can check in-game synced data?
Only through the (outdated) modding tools.
Tbh nobody really knows the absolute current numbers, because lelic do not update the mod stuff. |
Because combine arms can make it fire a bit faster than a vet tiger, they said.
Didn't try that to be honest.
Does it really make a difference? Unironically curious. |
Pershing vs Panther: Pershing barely wins with 20%hp left.
Pershing vs Vet Panther: Depends on luck and bounces. 50/50.
Pershing vs Command Panther: Same.
Pershing vs OST Tiger: Lose everytime.
Pershing vs OST Vet3 Tiger: Lose everytime.
Pershing vs OKW Tiger: Lose everytime.
Pershing vs OKW Vet5 Tiger: Lose everytime.
Pershing vs Tiger Ausf. B: Gets raped.
Pershing vs Ele/Jagdt/...: Gets raped.
Why? |
Ah yes I also do love the model skin. Such a shame that it is wasted on the useless squad. But if you want to play wih raid section because you don't want to waste your fuel on bolster upgrade & etc, just play UKF. They comes with 5-man squad WITH snare and have better mid game strength thanks to m20 & Stuart. And Sherman is way better than Cromwell. TBH there is no point of playing UKF ATM in 1v1 if you want to win vs. similar skilled oponent.
Haha true, thanks.
I only play UKF for memes/fun. I am not even 20% competent with them and that's ok. |
And raid sections.... they are just a joke. Why would I want to use clone riflemen squad w/o snare?
I am not the best UKF player in the world, but I use Raid Sections sometimes because they are by default a 5-man squad without the need to spend fuel on bolster and also because I like their model skin. |
Some general thoughts
- Balancing anything relying on numbers and statistics is a choice that can only make something dull, boring and uncreative. In the same sense, balancing a game over numbers is doomed to failure.
- It is a mathematical truth that given a specific ordering system and a bounded space there will always be an infimum and supremum. In the same exact sense, in the game COH2 there will always be "OP" units and "UP" units.
- Immediate consequence of I and II is that there can never be good, as in "fair", balance.
- Immediate from III, we can see that it is pointless to balance anything just for the sake of balancing. Thus, we need to form a new medium of thought that, in its context, "balancing" can make sense logically and philosophically.
- Relic needs to incorporate more design in their next game, COH3. COH can never, and will never, become an esport like CSGO and LOL and DOTA2. So there is literally no point in trying to make a superb RTS only for these people.
- The current balance team focused way too much on the symmetry aspect, because they have zero game design experience. However, as history has shown a game's merits are its design habits not its numerical accuracy.
- COH1, notwithstanding a lot of design pitfalls, was a supremely good game because it had an extremely good sense of design and flavor. Sure, some numbercuck will reply and tell me that UKF's trucks were OP or that MarderIII from PE was way too costly for what it gave. And the correct answer to that is only one: nobody cares. Literally, nobody. COH1 was a perfect RTS game because every faction had a whole other playstyle associated with it whilst at the same time having a good general picture.
- Relic, rightfully so, after a while stopped working on COH2 for a lot of reasons (I would observe they were more focused on team morale, as working on something for 10 years+ is never good creatively or otherwise). I must commend the balance team for keeping the game alive and not wrecking it or making it empty. I still pass a lot of time with COH2. That does not mean that this method of handling design should be reemployed.
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What Sky said
It's better but not perfect. If you're still bad then that's on you
Games most of all are supposed to be -get this- fun. I can agree with you on every point that the old balance was horrible stats-wise sure, but atleast every faction felt different and more flavorful.
OK sure, UKF were a shitstorm. Those units you mentioned were too. But overall, the game was fun to me. Did I spam JLI? Sure. Did I purchase UKF just to rape with emplacements? Sure.
That's fun. |
What, you mean the 'glory' days of ML-20s in HQs leveling your own HQ in 1v1/2v2?
Impossible to see boobytraps so you stop counting squad losses?
Tsunami of iron men with schrecks?
Unkillable emplacements with 0s(?) CD brace?
Sniper clown car?
Combined Arms bug?
I don't get why people miss this era for the balancing.
>"This balance sucks, here's why why and why".
>"Older balance was worse, because reasons".
Do you seriously expect people to take you seriously friend? I know about the old balance true there were a lot of inconsistencies however the factions were not watered down versions of some AoEII style design book. They actually were unique in many ways. Outsourcing design decisions is the worst thing a company can do.
Don't forget that UKF as a whole were outsourced, and I am afraid parts of OKW/USF were too. This will also happen in COH3 sadly.
The only trully commendable achievement are the QOL fixes. Maybe if we had custom hotkeys it would be 100% good but it is what it is as some previous guy here said. |
My best advice is to find a few friends and play with them.
We have some active players in The Angry Bears Discord
Basic rule is don't be toxic, be open to constructive criticism, and don't be so incompetent that people become toxic towards you lol
discord.gg/theangrybears
So in a nutshell, to fix matchmaking one is required to join an arranged team in order to get roflstomped by the other cult members.
"Constructive criticism" my ass. Stop shilling. |
It's pathethic to see someguy thinks convincing people on a forum can make a difference, give up, the idea is bad and the game wont be free
lmao i'm just saying my preference you're pathetic thinking that even that is despicable.
It's way more fun talking about COH in general than playing it, so there you go. If we follow your idiotic logic it's no fun talking about units, weapons, tanks in general since Relic will not be releasing another COH update.
Get a life, stop being so negative and depressed. |