Well I didn't look in to the stats, but at face value they seem to be a LOT harder to kill once they get Vet 2/3, I was not intending to spread mis-information, just what I see happening in game a lot.
So please stop being such an aggressive ass about things
Conscripts
Vet 2 +25% Range on Molotov +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on AT Grenade
Cons don't get harder to kill at Vet2, you are just misremembering. They get Vet 3 armor bonus.
Where as Cons faces Grenadiers who have the same vet bonus
Vet 2 +25% Range on Rifle-grenade +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on Panzerfaust
Except:
1. +25% Rifle nade range(+7.5) have a bigger impact than +25% Molotov range(+3.75) as Rifle nade range(30 vs 15) is much bigger to begin with and the firing motion is more concealed.
2. LMG 42 add penetration value(1.2/1.1/1) to the squad whereas PPSH41 don't(1/1/1, same as a normal rifle), so a 1.3 armor Vet3 Grenadier take much less damage from ppsh conscript squads than a 1.3 armor vet 3 Conscript does from LMG Gren squads.