Ostwind or Panzer 4 ?
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thanks
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Hello everybody , i would like some advice. What do you think is Ostwind a better choice than Panzer 4 as a first build in tier 2 ? I know its a matter of opponent or map, but for me lately Ostwind fares a little better but i would like to hear your oppinion
thanks
P4 is more versatile and have a better vet2(+30% armor +40% Turret Rotation vs -20% Cooldown +40% AA Capacity).
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Posts: 24
Both are good, but PIV is a way safer choice. Also, people here generally refer to that tier as tier 3 (yes, I know it's called Battle Phase 2). Welcome to the site!
Didnt know that about tiers, thank for that info too. And thanks for welcomes
Posts: 24
There is no Ostwind in T2 + it depends on what ur opponent is doing, like all units.
I thought that battle phase 2 is tier 2 now i get it
Posts: 151
This works better vs Soviets, as the Soviet meta has players waiting for tanks, so a Ostwind can punish the shock and/or con spam especially since Lennys new guide came out
If you can exploit the lack of Sov AT then its a good choice. P4 tends to be shut down by 1 Jackson, but its much safer as it has both AT and AI roles, and has better vet as mentioned above.
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It might work if you built a Stug first and the Stug killed the first 1 or 2 tanks that the enemy has built already to reduce the enemy tank threat. Stugs/Ostwinds are way less multi-purpose than a Panzer IV is, even if they have higher DPS for their specific battlefield roles.
In order to justify an Ostwind there needs to be factors that make it right for the situation, one would be a huge fuel advantage over my enemy, I.E. taking my enemies fuel point. If I know his fuel income is pretty bad compared to mine, I could justify an Ostwind since at most I'm facing vehicles, support weapons and infantry anyways. For my Ostheer plays, fuel advantages are rare unless the opponent is really bad because usually I find myself on the defensive in the early game as Wehrmacht until I get to the midgame t3 units.
The other factor might be, if fuel incomes were even, is if I had already had 2-3 AT units (preferably 3) and a soft counter to go with it like the Grenadiers Panzerfaust on the field already for the Ostwind to fall back on when facing the enemy tank (bait the tank into a trap perhaps) and was using the Ostwind for AI and Anti-Vehicle, and destroying buildings duties. It could work if you know your opponent, usually US, has already built a boat load of vehicles that the Ostwind could easily annihilate, or your Soviet opponent for whatever oddball reason, chose to build a half track and a couple T70's as opposed to a T34/76
TO me the Ostwind is much less multi-purpose than the Panzer IV is. The Panzer IV also gets superior veterancy at vet 2, is superior at countering enemy tanks even if it's not "great" at it, that 30% armor buff really helps it's survivability which means your micro doesn't have to be near as good to keep it alive as opposed to a vetted Ostwind. If your Ostwind runs into a T34, and the T34 kills it, or runs over a mine and a ZiS kills it, that will severely handicap your midgame, where at least the Panzer IV stands a fighting chance when facing an enemy medium tank.
Even against Easy 8's and M36's, a vet2+ Panzer IV doesn't die nearly as easily as a vetted Ostwind would, and poses a bit of a threat to enemy tank by itself since it's main gun is actually capable of damaging other tanks, even SU85's and rear shots on IS2's.
Posts: 24
Panzer IV is the safer choice. I rarely build the Ostwind. If were going to do an Ostwind, I'd need probably 2 pgrens with schrecks and perhaps an AT gun for it to fall back on. THe Ostwind is not much cheaper than a P4 and just doesn't counter any midgame tanks even though it's a tank itself.
It might work if you built a Stug first and the Stug killed the first 1 or 2 tanks that the enemy has built already to reduce the enemy tank threat. Stugs/Ostwinds are way less multi-purpose than a Panzer IV is, even if they have higher DPS for their specific battlefield roles.
In order to justify an Ostwind there needs to be factors that make it right for the situation, one would be a huge fuel advantage over my enemy, I.E. taking my enemies fuel point. If I know his fuel income is pretty bad compared to mine, I could justify an Ostwind since at most I'm facing vehicles, support weapons and infantry anyways. For my Ostheer plays, fuel advantages are rare unless the opponent is really bad because usually I find myself on the defensive in the early game as Wehrmacht until I get to the midgame t3 units.
The other factor might be, if fuel incomes were even, is if I had already had 2-3 AT units (preferably 3) and a soft counter to go with it like the Grenadiers Panzerfaust on the field already for the Ostwind to fall back on when facing the enemy tank (bait the tank into a trap perhaps) and was using the Ostwind for AI and Anti-Vehicle, and destroying buildings duties. It could work if you know your opponent, usually US, has already built a boat load of vehicles that the Ostwind could easily annihilate, or your Soviet opponent for whatever oddball reason, chose to build a half track and a couple T70's as opposed to a T34/76
TO me the Ostwind is much less multi-purpose than the Panzer IV is. The Panzer IV also gets superior veterancy at vet 2, is superior at countering enemy tanks even if it's not "great" at it, that 30% armor buff really helps it's survivability which means your micro doesn't have to be near as good to keep it alive as opposed to a vetted Ostwind. If your Ostwind runs into a T34, and the T34 kills it, or runs over a mine and a ZiS kills it, that will severely handicap your midgame, where at least the Panzer IV stands a fighting chance when facing an enemy medium tank.
Even against Easy 8's and M36's, a vet2+ Panzer IV doesn't die nearly as easily as a vetted Ostwind would, and poses a bit of a threat to enemy tank by itself since it's main gun is actually capable of damaging other tanks, even SU85's and rear shots on IS2's.
thanks for your insight i will try these advices
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