i'd also say there is nothing wrong with some recon options outranging at-guns or flares being 'uncounterable' by aa. as was pointed out before, the latter applies to single-pass recon planes as well; the only problem with flares is that they provide too much vision for a too long period for too little cost or other restrictions (e.g. being bound to a unit with certain activation range).
I agree with a lot you said:
a) Unit bound flares (Soviet mortar/sniper, OKW PFs...) are fine. They are restricted in range and time and they have a munition cost.
b) Single pass planes (USF Major, UKF Assault ability,...) are fine, because they give you only a small time window to see what you need to see or use abilities. In addition they cost more munition than the unit bound flares.
c) Circling recon planes (mainly commander call-ins) are fine because they can get shoot down and aren't cheap either.
d) Commander flares are op or borderline op, because they can't be countered and give full sight over a big area for a long time. They will hopefully removed.
...but
e) And now we get to the point were we disagree maybe. Putting a scoped Vet2 222 or a IR HT relatively safe behind your 60 range AT unit means that all allied recon vehicles will be counterd with the exception of a Vet3 T70 before they get even sight themselves. I do think it is a pretty lame mechanic to strip the option to use recon vehicles completely from allied side and force them into nondoc plane call-ins (UKF / USF) or unit flares (soviet). To be clear, it is just a reduction of options/versatility not a complete denial of recon.
It gets strange even more if you bear in mind that each allied faction had a doctrinal recon vehicle that was able to give pretty much uncounterable information about opponent frontline:
- UKF: Alien-laser-vision-beam Valentine which was even more op than IR HT (complete bs, I'm glad it is gone)
- USF: Greyhound with huge sight bonus at Vet3 which resulted in sight way over 60
- Soviet: T70 in recon mode which is the last one that has still over 60 sight at Vet3 but had over 90 once upon a time
So why it was denied to one side only? I don't get that, because it is such an integral aspect of the game. My main point is there should be no constant sight over 60. This does adress the SU-85 cone fire ability too. All of this abilities should be timed with cooldown at least.
In addition, given the current state of Recon Company, I would turn Greyhound in a better recon vehicle with Vet (timed as all others of course), that would give it some usability, would be thematic and would make Recon Compqany more attractive again.