I think you got the wrong numbers,
Don't think so. I was talking about 100% guaranted kills only (not decrewing).
OH:
Railway artillery: 2 (first shot guaranteed 100% accuracy)
Fragmentation bomb: 3 with say like 15/20% chance to destroy it, most of the time it's decrewed with like 10/20% HP leftreaching objective.
OH = 3 plus 1 decent chance
OH has Stuka dive bomb on three commanders = 100% destroyed
Railway artillery sometimes hits slightly next to the howitzer only decrewing it, but chances are high for destroying it. Seems to me it still has some scatter on the first hit. Thats the one commander with the decent chance I talked about.
Soviet:
PTAB: not reliable at all. Too much scatter. But sometimes (5-10%) it destroys it or damages the weapon to 0% HP but crew is still alive.
Soviet = 2
Soviet has IL2-Bombing run on 2 commanders = 100% destroyed
UKF:
Precision Barrage: 1
Concentrated Fire operation: 1
Air supremacy: 1
Concentrarion barrage: unreliable but will get it decrewed and highly damaged (similar to OH fragmentation)
UKF = 1 (and yeah, here I missed the decent one in form of Concentration Artillery Operations)
Only Precision barrage will get you a 100% guaranted kill.
Then there's plenty of other abilities which will get the weapon decrewed but not destroyed.
Yes
And as Vipper mention, there's also some units which can call offmap but those can have a harder time reaching objective.
Depending on gamemode, map size and map design you can swap "harder" with "impossible". So we shouldn't include them as a counter to howitzers, more something like a counter to static frontline positions.