I think blizzards are great. They help recreate the great German winter offensive of 1941, when many thousands of Soviets succumbed to the cold and Germans had no problem moving in the deep snow (unlike the Russians who had obviously never experienced harsh winters before then). Blizzards are almost as good at the total air superiority that the Luftwaffe (CAS) enjoyed in the final days of WWII. /endsarcasm
I don't really believe that anyone at Relic is a closet neo-Nazi, but the way that Canada's Relic distorts history almost makes me feel good about US public schools............. |
No you're right, I've not played USF at all this patch
http://www.coh2.org/replay/37174/new-patch-double-usf-vs-double-wehr
My bad, I missed where you played a 2v2. Since this thread was primarily about 1v1's, why don't you play an additional 28 (double your current number) of 1v1's and tell us how it's done. If that's too many, maybe just play an additional 10. |
It was sarcasm
I know, but your post was the best lead-in to expose Rollo. Rollo often talks about how USF is just fine, how he uses some tactic, and any complaints are just a l2p issue. Awesome talk for someone who is 0-5 in large team games as USF. (and yes, I know your record is much better than his) |
You must be amazing at this game! You should become a mentor and teach all of us how to play USF in 1s and 2s!
You can sign up here:
http://www.coh2.org/topic/36123/mentor-program-2015--mentor-sign-ups
Before getting excited about that, you should check Rollo's player card. His USF win/loss is 21/7, but it hasn't changed since the first time I checked it some months ago, meaning that he hasn't played USF 1v1 this patch, and probably not last patch. He played 5 total 3v3's and 4v4's as USF and won exactly zero (0) of the five games.
Looking at his overall win/loss, it's pretty good so I have no doubt he's a good player. However, given that he has no ranked games as USF since the new patch came out, he's probably giving you excellent advice on how to comp-stomp. |
You do know that the mark target plane being shot down has no effect on the actual mark target ability, don't you?
Also, the OKW version doesn't even have a plane, so there's that.
Replace mark target with a buff to penetration, for both mark targets (which would make the Command Panther one useful only against IS2's or other heavies). |
I lost a 2v2 to a team where one of the players built 2 or 3 of those. Those things did really well. They're really efficient for the small pop cap that they use and if you let them build up several then you're going to lose.
I disagree with the call to lower the price. It comes with armor skirts and can have five levels of vet. |
It would be nice if Relic fixed spacing for all infantry. Last week I lost five Shock models to one panzershrek shot, which left me thinking "well, ok, I guess......." A couple of days ago, I killed 9 volks models with the first shell from a Zis barrage, and the total for the barrage ended up being 3 full squads of volks because of the way they were trying to close with the Zis. That pretty much sealed the game and left me laughing, while the other player is probably still pissed.
Just changing the model count probably wouldn't fix the problem. I've had a lot of five-model squads, including vet 5 volks, get one-shotted, and even some full conscript squads get one-shotted by a P4 or Tiger (particularly going around building corners on City 17). Relic would have to fix spacing, but then there would be the problem of getting all of the squad into cover, which was the problem that Relic "fixed" when they went to the current spacing. |
T2 Pak doesn't kill T1 M3? Early mid grade armor to early. Not enough counters from Axis. Relic scrooged the pooch on this patch.
Pot
How about we just mirror soviet sniper and Ostheer that way you lil whiney bitches can't say anything?
Meet kettle |
yes please.
similar treatment for b4, too. maybe make it even cheaper. although i dont know how to balance or suck the frustration out of RNG wiping machine.
I think it would work for the ML20. The B4 feels like playing the lottery. It would've been much better to lower the pop cap, price, and damage, and maybe range, than to eliminate precision strike.
StarCraft and WarCraft don't have anywhere near these balance issues. Some of the differences between those two and COH is that they don't have "super" units (other than WC3's heroes) and the economies are the same (no gas, mineral, wood, etc penalty). Then if something is overpowered, just buff the counter. It makes for a lot more variety and fun game-play.
|
Rifle company completely dominates Ostheer except for when you are using mechanized assault.
You go riflespam with grenades, add flamers, a captain and a stuart and spam EZ8s after that.
You will have spent just 500mp and 100 fuel on tech if you include the ambulance, and you also get a free squad for it.
Meanwhile with Ost you need to spend over 800mp, 60 ammo and what, 150 fuel? To have access to the same stuff, and you don't get a free bonus squad and you end up with P4s that don't do well against EZ8s.
The only way to beat a equal level player who is using rifle company is by skipping tech all together yourself.
Thx, wish I had read this sooner. Just lost second 1v1 in a row to same player who always seems to go Rifle Co with the build order that you wrote. |