Relic wants your vote about blizzards
Posts: 2238 | Subs: 15
http://community.companyofheroes.com/forum/company-of-heroes-2/coh-2-balance-feedback/193565-blizzards-in-automatch-maps
Posts: 1708 | Subs: 2
Posts: 91
What about vision reduced and RoF reduced? or what about decreasing the amount of systematic blizzards to 1 only in the whole game?
Posts: 34
Posts: 278
Posts: 758
Posts: 656
Posts: 432
Posts: 2238 | Subs: 15
Posts: 55
I would like to see a rework. I love the idea of fightting against the winter. But is always a break time and slows the action.
1+
Posts: 16
Posts: 446 | Subs: 2
The part that can offer neat and aggressive gameplay should stay--the reduced vision. Infantry can take good advantage of this to sneak around etc!
The rest can go home. No arty / planes unequally reduces the capacity of certain commanders / factions over the others. Not that maps don't do that by their nature anyways
Edit: dang it, now I'm conflicted because of my last line.
Posts: 2075 | Subs: 2
Posts: 2487 | Subs: 21
Sadly no rain.
Posts: 1954
I don't really believe that anyone at Relic is a closet neo-Nazi, but the way that Canada's Relic distorts history almost makes me feel good about US public schools.............
Posts: 2396 | Subs: 1
That is why while I admit that deep snow, blizzards, mud, ice, etc, are annoying features, I also think that a player should be prepared for such conditions. In life, you can't chose the moment when it's most convenient for you that certain things happen, you will have to adapt in order to progress and survive.
So learn to adapt.
Posts: 1954
I love realism. The more realism is reflected in a game, the more I will like the game. Who whines about blizzards should have to learn to deal with them because, for the hundreth time, COH2 should not be based just on APM. Player skill should be tested also around strategies and knowledge on when to attack and when to stay put. Player should learn how to adapt his strategy depending on map. And so on.
That is why while I admit that deep snow, blizzards, mud, ice, etc, are annoying features, I also think that a player should be prepared for such conditions. In life, you can't chose the moment when it's most convenient for you that certain things happen, you will have to adapt in order to progress and survive.
So learn to adapt.
Then if you want realism, make all Soviet units immune to blizzard instead of the OKW (who serverd on the western front) and make most Soviet units immune to deep snow, instead of Sturmpios.
Posts: 78
I love realism. The more realism is reflected in a game, the more I will like the game. Who whines about blizzards should have to learn to deal with them because, for the hundreth time, COH2 should not be based just on APM. Player skill should be tested also around strategies and knowledge on when to attack and when to stay put. Player should learn how to adapt his strategy depending on map. And so on.
That is why while I admit that deep snow, blizzards, mud, ice, etc, are annoying features, I also think that a player should be prepared for such conditions. In life, you can't chose the moment when it's most convenient for you that certain things happen, you will have to adapt in order to progress and survive.
So learn to adapt.
if you want a semblance of realism go play Men of War.
CoH2 is about as arcade-y and fictional as it gets.
Posts: 209
Posts: 247 | Subs: 2
But please get rid of the freezing effects. Not only does it create annoying gameplay, but the UI-Icons for it look really crappy.
Livestreams
72 | |||||
42 | |||||
34 | |||||
24 | |||||
22 | |||||
14 | |||||
575 | |||||
88 | |||||
55 | |||||
15 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.838223.790+1
- 3.35057.860+15
- 4.590233.717+6
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1118621.643-1
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
2 posts in the last week
28 posts in the last month
Welcome our newest member, Haruta446
Most online: 2043 users on 29 Oct 2023, 01:04 AM