Only it is not a barrage but an auto attack and it should simply not have 50 range on a the HE autofire at any vet level.
I can guarantee to you, right now, that no matter how hard you try, you wont reach more than maybe ONE vet 3 M-42 in 10 or so games
these can fire constantly and you'll only reach vet 2 semi consistently, and one of the almost GUARANTEED stukas, LEFHs, or panzerwerfers will nuke it once it DOES get vet |
250 behind BP1 and HT upgrade locked until CP2 would be fair as it would give USF/Brit time to get ready. Most aren't rushing a HT in smaller modes so CP2 would help stall them for team games. Early 250 would be rewarded with early Vet which could help HT pay for itself in smaller modes.
this would be reasonably if axis light artillery wasn't extremely cancerous to fight against as it is |
Maybe 200MP like you said. Right now 2 are needed to do the job of 1 ZIS but there is a MP and micro penalty. I don't think you can buff their performance to much as good placement can lock out all LV which can really mess up the opponent. With VET they can take can reliably bully Ostwinds, P4 and up they gonna fail which is to be expected.
EDIT: The other issue is the ZIS is just so good for the price.
its incredibly sad that like 5% of soviet players went for making like six of them and decimating completely braindead axis players (85% of the team mode population) because they walk into 5 M-42s on shrapnel mode
they nerfed the m42 to complete irrelevancy almost immediately, but never bothered to nerf spotting scopes or spotting scopes + elefant (because the """nerf""" of not letting the elefant equip spotting scopes is not a nerf at all)
All ATGs cost the same, but the balance team response would rather be to neuter the zis-3 than to buff the m-42 |
I doubt it. If the guy coding the Horde Defense Mod can get the Pak 40 to retreat, I'm sure that the mod team could get the M-42 to.
i have seen a pak-40 retreat in the base game due to fear propaganda artillery.
also yeah the thing needs a buff for use other than offmeta 1v1 builds - a cost reduction OR giving the shrapnel some minor buffs |
IMO its pretty bad
If it was like, dunno, 200 manpower I'd probably use it as a disposable meme launcher, for all its worth
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not to get involved, but coh2 doesn't mimick IRL combat effectiveness either
but rather gaym balance |
"angling" your tank does nothing
always keep your front part of the tank facing the enemy guns, if the sides are exposed, they can hit the rear armor and damage you easier |
Only you seem to be making more "jokes" (that are less funny and more insulting toward a specific person) than any meaningful contribution to the actual thread.
So are the partisan unit "middling" or "Meh" outside the commander?
both of you gotta stop shitting up the thread
and yeah the partisan unit itself is pretty garbage, its reinforce is too expensive, it should be reduced or let cons merge with them |
Well firstly, I disagree that there is this ‘unrestricted’ heavy tank meta. This is partly because I mostly play 1v1 but even in 2v2, I rarely see Sturmtigers and Jagdtigers. Kingtigers and Tigers often make appearances but those have every right to be there. There were German formations that had a lot of those tanks and OKW is pretty specifically based on the 6th Panzer army in the Ardennes on the 16th of December, which had plenty of King Tigers at that time. Even the sturmtiger has a right to be there since it was used in the Ardennes. Panthers also weren’t exactly rare in the Ardennes. If you’re going to make a faction on the Germans that amassed all the equipment they have left for a final counterattack, it makes sense that the faction actually has that equipment.
Late war Germans vs early war Soviets is such disingenuous framing. I agree that the T34/76 and conscripts just armed with rifles make little sense for 1944 but the soviets still have plenty of competent infantry and heavier vehicles. The Wehrmacht also doesn’t have that many late war vehicles either. Tigers, Panthers and Elefants were all at Kursk.
It's not that the BP completely ruins authenticity but it’s the one unit that stands out right now. There is no individual thing in COH2 that is on the level of the BP. Even if I were to grant you that COH2 has a lot of smaller things that don’t make sense, COH3 currently has only one. We might as well remove that one thing. If they want to generate hype with heavy tanks, then why is it only this one vehicle? If they want to do 1944/1945 all over again that is fine by me, but that doesn’t seem to be what the direction is of the DAK and the British. I wouldn’t mind the BP if it was added to the British in COH2 but the vehicle stands out a lot in COH3.
this is the best take on the subject
there is also no need for the black prince because the churchill 7 is more than enough, everything short of a 88mm pak/flak will have a hell of a time to play vs it |
Ostheer despite having same crap load of commanders, doesn't suffer from it. Sure it has meta commanders, which are just almost always a better option (just like soviets), but almost all of them can be picked and played without the feeling that you are intentionally handicapping yourself.
this is because sov get a lot of their power from doctrines. Wehrmacht, on the other hand, has a relatively "complete" arsenal of units and doctrines aren't that crucial to make the faction complete.
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