>>First of all : more people will come and play this game with system because they are sure that fool team mate isn't gonna leave and keep playing.
Second: you want to play a great game with nice and cool people or play a Ridiculous game with millions of fool people ?! i personally prefer to play a game with 10 cool persons till playing it with 10 milion idiots.
Repeating your claim isn't proving it.
I want to play a great game and not be punished when I don't want to play with idiots. My desire to play the game does not demand that I keep "idiots" out of it, because being an idiot is not a bannable offense, and I can always avoid them by LEAVING. Leaving therefore isn't always a problem, but also a solution to dealing with fools.
Relic just created a cool game that requires boarding effort which is pretty hard work and why relic shouldn't be able to do the easy part ?!
Ignoring the poor English, it is not a matter of them being unable to; it's a matter of them being unwilling.
If you think they "just created a cool game", then I'm baffled to think you're calling it Company of Heroes 2 given it was released four years ago.
3-Pretty bold assertion without any research done whatsoever. >> Well i should say if this situation continue number of coh2 players will increase. don't you think a cool player will hate the game if he sees his team mates are continuously leaving the game ?! so with this option there wont be more unreasonable leaving therefore no more hating of the game. and more people by hearing it are gonna buy the game.
You shouldn't be saying this since it is still an assertion backed up with zero evidence of any sort.
A "cool" player won't hate the game if teammates are continuously leaving; he'll hate the leavers and still play the game. If that wasn't true then I'm one of the coolest players out there....despite also being a leaver myself.
taking a shower after you got disconnected while you can join back to a competitive match ?
of course you will deserve to get punished and get banned. its obvious and doesn't need that question.
by doing this you are gonna waste your team mates time and possible make them lose that game.
In this scenario I had no intention to waste anyone's time, but I had given up on the game and preferred to do something else. You are frankly confusing any reason to not rejoin a match (on the presumption that such option actually exists, since you know, it has to be designed into the game first, good luck getting THAT to work), with deliberately leaving.
it can easily be done.
Let's see you make this work then.
well its a game and dumbass noob players can be everywhere as they might be in your enemy team. so you gotta deal with it.
And this is a game and you're all worked up on people leaving. Deal with it like literally everyone else?
complex ? i don't think so and i have no idea why its complex for you ?!
Because you ahve to design a system where the game has to somehow decide someone is being a leaver. But I suppose it's not complex for you since you want the brush to be as broad as possible.
a player who chooses to play a competitive match shall stand till end of it
otherwise i don't call him a real competitor and yeah he must play till its end.
If at least over 50% of the competitive player base agrees with this then your idea has some relevance. otherwise it is just your own opinion, and we do not need a system that bans people based merely on someone's opinion.
The obvious contradiction in your sentence (do you think before writing something ?)
Yes I do, think before writing, and I can only presume you don't think when you read.
a play who leaves should get punish and suffered. doesn't he suffers his team mates ?
I don't agree that players should be punished for leaving a match they are no longer committed to investing time in. If you want that commitment, join tournaments and prove yourself as a "tough play".
so best thing is to ban the AFK player by his own team mates.
Which is worse because a player can be banned by the whims of teammates. It also contradicts your statements that leavers should be punished, because said player is neither a leaver (because he never left the match), and the decision to NOT ban them is made possible (because he suffers his teammates and should be banned even if teammates don't want to).
This unfair process needs to be rectified.its un fair when a powerful team of 4 who are in Teamspeak play against 4 random guys who doesn't have a cool team as well as them.
What's not fair is that your system is entirely automated; at least in CS:GO, the way Esxile portrays it, players are banned by the community, not the game. There's a reason why they use the human factor for banning people.