taking a lot of presure initially, then t3+ t2 allows me to get back into the game. |
well then how about making the m20 pay for its mg with munis instead of skirts or with skirts) andn slightly decreasing mp cost ? |
I find that it is usually better, if you're in the circle, to go toward the strafing rather than ryin to outrun it, because it will most likely catch up to you, and deal ddiionnal damage, since you will remain in the fighters's sight while trying to avoid him.
Kind of like what happens if someones aim a stuka to wipe outretreating units.
but as said, AA option are quite limited for allies, except maybe with shermans for USF.
OKW get many AA emplacement by default, ostheer get mgs on almost every tank, +222
on the other hand, you gotta keep in mind allied armor is squishier and doesn't have blitz |
I think the problem is that obers are just too good at all range, on the move, and are even quite resistant to small arms, due to either armor or received accuracy modifier (don't have the stats).
Most lmg and squads seem to have some advantages but not all of them, or at least aren't suppose to. lmg42 and browning are very potent but only fire when still, and afaik lmg42 becomes less powerful against close targets.
shock are very strong upclose and have good armor but suck beyond point blank range
Pgrens are strong upclose and at medum range, and quite good on the move, while being a bit tougher than average infantry.
Bars, since they are supposed to be less potent, can fire on the move.
Also riflemenn, guards and grens aren't too hard to bleed andinflict casualties on. Allied infantry as a whole doesn't seem to be particularly durable.
obers seem, on the othr han, to have it all, and let's not even talk about IR stg44... |
Some building capabilities added to this explanation. Quite realistic and historical accurate in fact, huh?
that's hardly true, unless you've been dominating your opponent, you're not gonna get a big numerical advantage in term of armor.
Also consider population. You'll have maybe 1 more t34/76 than p4, but that's hardly a huge superiority, and they're far from expandable in most cases. |
not entirely since the 85 callins are still better then the tiger tank. and the ace can come out to late. and as i said before its entirely possible for the soviets and usf to pump out their TD's (most simply refuse to do so in 1 vs 1) but not for the ostheer.
well su85 can be very underwhelming at his job, given that blitzkrieg allows german tanks to lose in fast.
I honestly wouldn't say the 85 are better than the tiger, plus with 1-2 paks and maybe shreck pgrens you can at least keep them at bay. |
Because thats how the current meta works. Soviets forego teching and wait till they have access to 85,is2 or kv1's. This gives them a rather huge mp and fuel advantage.
Simply put teching up to tier 3 or 4 as ostheer is suicidal. even if you get tanks out they will be of significant lower quality in the case of tier 3. p4 vs 85 is a lopsided affair in favour for the 85. in the case of tier 4 your panther will be outnumbered 3 to 1.
Now the allies on the other hand can tech up and get some very good TD's in form of the su85 and jackson not to mention their medium tank callins are nearly as powerful their td's.
but then we can assume ostheer is doing the same with tiger or tiger ace no ?
I also don't get the hate for racketen
Sure it has trouble hitting m3, but i find it hits tanks fairly reliable, vets fairly fast, penetrates often, and is cheap. I always try stealing them when i can. |
have yoų seen what happens when you put 4 zooks in m3 and launch it at speed of light dominating pumas, pz2, jadpanzer ?
4 zooks in a m3 ? I don't think you can fit more than 2 on a squad, and it's not like the thing can take a pz2 volley (or not much more), not to mention the likely presence of shreck volks, possibly sturmpios. |
Come on, the kubel isnt that overpowered. If people would just stop blobbing and start splitting their troops up just a little, it would be possible to easily kill a kubel, since it can only cover one area, and not 2. Its health isnt overpowered and i easily killed one yesterday with 2 penals! one was pinned, the other took shots from the other side. The kubel can easily be beaten by some good ol´ micromanagement
that just means the opponent allowed you to kill it, it has fast suppression, great speed and sight. |
Kubel isn't OP anymore.
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
you can't be serious. A vehicle who sets up fast, cost no fuel, has huge sight, is very mobile, suppresses fast and doesn't bleed isn't OP anymore ?
Oh, and it takes like 3 zooka to bring the damn thing down ?
You should know that green cover doesn't work right, any squad with 5-6 member is likely to get suppressed regardless because of dumb AI stepping out or broken suppression mechanics.
I can't count anymore the time where i got conscripts suppressed behind heavy covers. |